EXPLORE A WORLD OF DAUNTING IMMENSITY
Players awaken in a vast citadel known as The Root.
From there they can explore an open world with seamlessly integrated environmental regions. Or risk life and limb in the shadow lands beyond.
Scavenge for precious resources, battle for prestige in the Arena, or defend outposts against incursions from enemies.
With challenges to test and develop opportunities in inventing and crafting, as well as adrenaline boosting events and mental challenges, Unearthed is tailored to fit a multitude of play styles.
In Unearthed, survival is so much more than just hunger, thirst and temperature.
All environmental regions have their own threats which will contribute to the challenge to survive, with some inherently more dangerous than others.
Falling rocks, fluctuating gravity, exploding flora, poisonous gasses and dangerous fauna will require players to approach each environmental region differently in order to reap from the riches of its resources and other rewards it may have to offer.
TRADE AND CRAFT
Gather precious resources and sell them at one of many scattered outposts. The economy changes according to supply and demand.
Make your living as a crafter or inventor, or make profit by selling stock on the markets: which fluctuate in response to player trades.
Tinker and build robots and other fanciful inventions. Acquire livestock and breed animals both exotic and familiar.
Players can eke out a living without ever leaving The Root or the safe plains surrounding it.
A CHANGING WORLD
Unearthed has a dynamic world with a story which expands over time.
Over months, forests might change with blights or fires. Deserts could be vastly changed by floods, creating new and strange terrain, or unearthing longlost ruins.
Work together with others to investigate server-wide events, each one aimed at furthering the ever unfolding storyline of Unearthed.
Our goal is to provide a world that will immerse players in events that change the scope and dynamics of the game and instill a lasting feel of discovery.
Valuable veins of ore can be found using a mining probe, with chances of success directly influenced by the equipment used.
Scanning for ore will reveal these deposits, which can be marked upon a map and claimed.
Alternatively, surface nodules can be found scattered throughout the environmental sectors and mined traditionally.
Unearthed wants to mirror the attention to detail found more commonly in single player games.
Materials will change in response to to the weather conditions or other external influence.
Snow and rain will slowly build up and affect the terrain and the player, as will dust.Wading through water will soak clothing.
Expect burn marks from lasers and animated blood decals from injuries.
An article has been written on Unearthed by Early Axes Gaming:
With our Indiegogo campaign launch (4th of April) drawing closer, Unearthed has facelifted its website, The first pre-alpha trailer can also seen either...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Rough prototype of creature design. Still pre-alpha.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.