Tiberian Sun: Reborn brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Tiberian Sun to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1999 classic, while integrating content from its expansion Firestorm with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

Post news Report RSS Reborn needs HELP!

Due to the dedication of my team... We have in 2 weeks lost the 2 people that were supposed to add all our assets in-game. So what is the situation? After working for years with Spice(Exdeath) and Drakangel, they both left us with a nice and great post such as : "I quit." You know what I am

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Due to the dedication of my team... We have in 2 weeks lost the 2 people that were supposed to add all our assets in-game.

So what is the situation? After working for years with Spice(Exdeath) and Drakangel, they both left us with a nice and great post such as : "I quit."

You know what I am bit furious about that. Well I officialy announce that this mod will go on but yet again it is delayed because of some people...

So guys we are hiring:

- 2 or 3 mappers.
- Technical staff ( rigging, uvw map, level-edit )
- Technical leader (someone who will "build" the mod from all our assets)

They have to be familiar with the renegade engine and proficient (or at least have an understanding) of how to use level edit. Seeming thats how the mod is built and compiled.

Reborn is done. I mean all our models and textures are ready. Even if redo some, everything is DONE! We can still replace models later and that's why I am improving my texture but mark my words : We have everything needed to release it but nobody to build it... A mod "100%" on texturing and modeling side and nobody to put it in game... It's sad.

So help us! "Generals" Modders are welcome, W3D is used on Generals.

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General_Infomation
General_Infomation - - 13 comments

I mean i know how to use level edit as far as
Objects.ddb modifications go(i don't know **** about the aircraft physics)(no good at mapping)

If it has anything to do with assigning models to Objects (and stuff like that) i might be able to help as for W3D i have no knowledge of that stuff can you PM me more elaborate details.

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gamechaser002
gamechaser002 - - 95 comments

well that sucks...and so close to release too

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