Tiberian Sun: Reborn brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Tiberian Sun to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1999 classic, while integrating content from its expansion Firestorm with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Tiberian Sun: Reborn news update. A look into new assets and current progress on the new GDI War Factory interior.
TS:R news coming up! More on scaling, new arms, introducing the new Mobile EMP prototype, and discussion of the GDI AAPC.
A small update of things happening. Our high-res GDI mechs, a few more kill icons, and what to look forward to in the coming week.
Unit reporting. This update brings more improved textures and a look at Nod's new Laser!
This week in TSR news: the Mobile EMP tank, weapon updates, and bot support!
Good welcome, citizens. This Thursday we are bringing to you a broadcast, a look at our rescaled Juggernaut, and our improved shotgun logic.
We have received new findings from our operatives in the field concerning the GDI Barracks. Aerial recon has noted changes to their exterior, and Agent...
20 days of voting are over, and it’s now time to announce the winners of the 2018 Indie of the Year awards – as chosen by you!
We've just announced our ambitious community plans for 2018! New tools, new infrastructure initiatives, new updates to all of our games and more! Read...
<<<Incoming Transmission>>> [Source: Cobra's Nest Actual] [Priority: Viceroy] [Subject: GDI War Factory Alterations] <<<Requesting Acknowledgement>>>
The entire team at W3D Hub wishes everyone a Merry Christmas! We hope you all have lots of joy during the holidays and spend some time with your families...
<<< Incoming Transmission >>> Good welcome, citizens! More reports on Tiberian Sun Reborn 2.0 have surfaced! Intel indicates the team has received assistance...
Good welcome, citizens! Battle Grid Response has received reports of progress on Tiberian Sun: Reborn 2.0. Intel indicates a look at Limpet Drones, the...
Steadily on the road to 2.0! A new addition to the team, and a new structure for Nod.
Tiberian Sun: Reborn is back! The development team has begin work on version 2.0.0.0!
W3D Hub have once again open their doors to accepting tester applications! If you enjoy following games such as Tiberian Sun: Reborn, Red Alert 2: Apocalyse...
Tiberian Sun: Reborn has a new update out! Read about it and the future of TSR in the full news update!
Our new community W3D Hub is looking for testers! We are a community housing 5 W3D Engine games such as Apocalypse Rising, Tiberian Sun: Reborn and Battle...
It's been a busy month in the Reborn development team, between our recent move to the W3D Hub community and subsequent staff reshuffling, but we're kicking...
We launched a Q&A event week as well as opening up a few tester positions for new people to apply.
In this blog we talk about the new patch a redo of field and Level Edit Christmas.
Patch 1.0.4 for reborn has been released for the changelog read the full post or visit the forums.
It's the time of the year again to reruit testers again so let's all start applying and get some testing done
The July balance patch (1.0.1.4) is now available! It will be automatically downloaded by your BHP Launcher, which itself may prompt you to update if...
A release doesn't mean we can relax so here is a list of what is going on.
now that tiberian sun: Reborn has been released it's time to look at the balance and some other issues.
It's the moment that you have all been waiting for, Tiberian Sun: Reborn has been released!
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