In a distant star system, AI collectives vie for power. Assemble and control a self-replicating fleet to harvest resources, salvage wreckage, and defend your territory. Using modular parts, design ships to counter threats while balancing mobility, defense, and firepower.

Triverse is a pausable RTS-like with custom unit creation on a triangle grid canvas. Units behave autonomously according to their capabilities, or you can issue specific orders.

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AI firing EMP to unpower hostile cores, then claiming them for its own #screenshotsaturday #indiedev #gamedev T.co

Nov 5 2022

Experimenting with stagger and scrapping gameplay: Cragwind.itch.io #screenshotsaturday #indiedev #gamedev T.co

Jul 16 2022

Compared #fsharp and #rustlang for my voxel game, both were fun to write and performant: Cragwind.comT.co

May 21 2022

Finished my #7dfps entry, made with a custom #fsharp engine: Cragwind.itch.io #gamedev T.co

Dec 12 2021

Making a spooky game with #fsharp: Cragwind.com #gamedev T.co

Nov 6 2021

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