Thief: The Dark Project is a single player stealth-based game made by Looking Glass Studios for Microsoft Windows PCs and published in 1998 by Eidos Interactive. The player takes the role of Garrett, a master thief plying his trade in an unnamed city. Garrett posesses great thieving and stealth skills, including an almost preternatural ability to hide in shadows. These skills come partly from his growing up as a street urchin and from his later education with the secret society known as The Keepers. The game follows Garrett as he clashes with the powerful and embarks on a journey into the City's strange history, stirring up more than he bargained for.

Description

"I'm in deep now. I retrieved the Horn Of Chaos from the Hammer compound just four days ago. It seems like an age now. The job went well: guards, traps, gates - nothing I can't handle. After getting the horn home and preparing to fence it I hear word on the street is that the Hammers are furious - and scared. That horn must be more than a mere trinket to them and it will be impossible to fence it off now in the City. Time to leave. I've got a trustworthy Southdock contact, Fleur, who can arrange passage for me to a place called Willow Island - home to some wealthy -and discreet- art collectors. I'm leaving tonight... I can't stay any longer as the Hammers are breaking down the door of anyone they suspect of this crime - and heads are rolling. Fleur's house isn't too far away but I'll have to watch out for Hammer patrols - I'm a known thief and sure to be next on their list." On his way to Fleur's Garrett has been ambushed by a pair of Hammerites. He hears gates slam shut as t

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