In 2194, commercialized prison systems had become overcrowded. Fighting to make room for more prisoners, and more profit, an auction system was put in place designed to transfer prisoners to various employers.

Nearly one hundred years later, in 2290 the system has become more aggressive and more lenient. As the system became common place the public started viewing it as natural and a blind trust has been placed in the justice system.

Prisoners are now objects, losing all rights when taken into custody and are instantly flagged as property, bought and sold throughout the galaxy for any use legal or otherwise without consequence to the buyer. You have been purchased.

Acquired in the most recent bulk order of prisoners for BioMass Labs, you are being shuttled off for study at the Kohate testing facilities. No information is known about the details of the study.

You have been black-bagged, loaded onto a transport shuttle and are awaiting assignment.

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This weeks update covers awesome new doors, adding to the creep factor of the entire game, and new puzzles. Lots of work this past week but most of it has been things that have to get done and aren't as glamorous but moving into the next level of puzzles and creepiness is a great thing! You can also check out the accompanying weekly blog post right here on IndieDB! Check it out!

New video Diary is up for 10/2 round up!

New video Diary is up for 10/2 round up!

News 1 comment

Dev Diary number 5 is up covering some of the things I've worked on over the past week.

The Subject - Weekly Roundup 10/2

The Subject - Weekly Roundup 10/2

News

10/2 weekly roundup for Sci Fi puzzle adventure game The Subject. This week it's a smarter monster, new animation work, and props!

New video dev diary is up!

New video dev diary is up!

News

A quick talk about the new things happening in The Subject with the monster, animation, and the whole system.

The monster is rigged and in game!

The monster is rigged and in game!

News 1 comment

The monster in The Subject is now rigged and being animated!

Comments
SPY-maps
SPY-maps

Came along your "nr 4 i think" video and it made me laugh.
About your game, level design is great. Monster is,....(sorry)...awefull. Looks like it is pulled out of putty ( i believe the right word for it is, am not English but Dutch). All in all, thought, like this guys approach so i will follow him. Much luck with your game my friend!

Leon

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DarkStoneDigital Creator
DarkStoneDigital

Thank you! Sorry to hear your view of the monster but that's alright! Thank you for the thoughts. There is a story reason for the appearance so he is the way he is at this point. Thank you for the well wishes and stopping by! Means a great deal to me.

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AugustusNocturnis
AugustusNocturnis

Level design is looking superb! Keep up the good work.

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DarkStoneDigital Creator
DarkStoneDigital

Thanks tons!

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Guest

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andrewsalfingerdev
andrewsalfingerdev

Wow amazing job!!! I love the art style for the game.

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DarkStoneDigital Creator
DarkStoneDigital

Thank you so much! I'm excited to get the monster done which should be soon I hope. :D

Reply Good karma+3 votes
agonyess
agonyess

maze + puzzles + horror! three of my favorite things all combined.
:D new fresh horror game that doesn't seem like the rest on the market. also, graphics look great! can't wait to play it and experience it

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CrinkDink
CrinkDink

More than hyped for this awesome game! The alpha is great, I can't wait to see it all finalized.

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The Subject
Platforms
Windows
Developer & Publisher
DarkStone Digital
Engine
Unity
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Puzzle
Theme
Sci-Fi
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Single Player
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