Tactics of World War I is a real-time tactics (RTT) game that puts you in the role of a military leader in the First World War. It requires you to plan your actions thoroughly and make smart tactical decisions in the blink of an eye.
It has been some time since my last update on Tactics of World War I. Fortunately, I have been able to spend a lot of time working on the game over the last few months. For this reason, I am very happy to - finally - show you the announcement trailer for Tactics of World War I:
If you want to know what Tactics of World War I is actually about, you can have a look at my first article “What is Tactics of World War I“.
So, what is still on the schedule until release? The game is by now feature complete, meaning that, for example, the AI works as intended. Also the majority of campaign missions are done. This leaves the (in)famous last 10 % of my project to be worked on, polished and ultimately fixed. That being said, I am still confident that I will be able to stick to a release date in Q1 2022.
As always: Any feedback is very appreciated and I would love to hear your opinion in the comments below.
In addition to the announcement trailer, I have also set up the game‘s Steam store. So if you liked what you saw, you can wishlist Tactics of World War I now on Steam.
This article is an introduction to the upcoming real-time tactics game Tactics of World War One.
A short insight into the development of Tactics of World War One, a real-time tactics game. In this devlog I want to show you the latest map and improvements...
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