Starship Troopers - Terran Command is a thrilling real-time strategy game set in the Starship Troopers movies universe. Take command of the Mobile Infantry and do your part in the war against the Arachnid threat. Build, develop and control your armies to strike an effective balance between tactical superiority and strength in numbers. Ensure that human civilization, not insect, dominates the galaxy now and always!Story CampaignThe population of the harsh desert planet Kwalasha needs our help. Their daily lives of hard work in the mining industries has been disturbed by a new danger that they cannot face alone: the Arachnid.

Description

A simple rebalance mod to fix some of the outlying issues in the game, including Scorpions. No longer will you suffer from the laser beam of death!

Preview
Aeronautical's Rebalance Mod
Post comment Comments
Commissar-Pearl
Commissar-Pearl - - 42 comments

What does it all change though?

Reply Good karma Bad karma+2 votes
Metaltooth
Metaltooth - - 2,666 comments

You need to give us a changelog

Reply Good karma Bad karma+2 votes
Sn4rk
Sn4rk - - 528 comments

Could we please get a version that only changes the scorpions? For example reduces the distance where they can fire at you so they need to get closer?

Reply Good karma Bad karma+1 vote
EnterpriseNL
EnterpriseNL - - 27 comments

I actually made one specifically for the scorpions, currently it's awaiting authorization,

And it's available.

Reply Good karma Bad karma+1 vote
X41822N
X41822N - - 3 comments

Changelog: (Maybe i missing something but i try)
Units/Supply
Infanterie: 12/3 to 16/2
Engineers: 3/2 to 4/2
Rocket Launcher: 2/2 to 1/1
Sniper: 2/2 to 3/2
MK.II Tropper: 6/3 to 5/3

Bugs:
Scorpion has a lower spawn rate and shorter Range. (3 Warrior Bugs long)
Tanker has way more life and Range is ingreased to the original Scorpion range. (maybe a little bit shorter)

That's what i found out so far. There is maybe more that i dont saw in my second Playtrough.

P.S. sorry for the bad english :P

Reply Good karma Bad karma+1 vote
parmex05
parmex05 - - 5 comments

good mod. more bugs, more MI troopers, stronger tanker and scorpion is no longer a splinter in my ***

Reply Good karma Bad karma+1 vote
Aeronautical Author
Aeronautical - - 1 comments

There's now a changelog included, I intend to keep updating as issues arise.

Reply Good karma+1 vote
LeoLaski
LeoLaski - - 102 comments

Hey. Did you do a thing about "minimum distance to start cleaning bug hive" Because, after i installed your changes, some hive just cannot be cleared, because there is an obsacle, that prevent cleaning team to get into position to enter the hive.

Reply Good karma Bad karma+2 votes
LeoLaski
LeoLaski - - 102 comments

Yeah - youve changed that.
Found a sollution: in file "units": in lines 122,124 and 126 find the description, such as:

gaia,ground,cavern,Hive,,126,,hive,,,,4 1,,/,direct,/,1,,,Cave,,,,,,/,,,/,,/,fundament,,450,70,granite,,,,,/,,/,,,,40,,40,18,Chariot_Bugs

in the last part (where there are ",,,,40,,40,18,Chariot_Bugs") change the last number: 18 to 4 in lines 122 and 124, 9 to 7 in line 126.
That did the trick.

Reply Good karma Bad karma+3 votes
Fucking-Qapla
Fucking-Qapla - - 387 comments

Thank you mate, this fixed it for me!

Reply Good karma Bad karma+2 votes
LeoLaski
LeoLaski - - 102 comments

It reminds me of the movie: "The Tomorrow War"... if only there would be a game by that univerce...

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,955 comments

This comment is currently awaiting admin approval, join now to view.

LeoLaski
LeoLaski - - 102 comments

You should make HMG Turrets to be costructed for free... cause: WHAT THE F@CK?! Even now humans have LOTS of HMG's: they're not THAT expensive!!! and it's ammo is Cheap and mass-prodused!!! (Each unit is - NOTHING BUT METAL!!!) Yes - Grenade and Missile turrets should have 1 war support cost: cause targeting systems on them are electronics and it's f@cking expencive... While HMG's targeting system is: iron sights... And we are talking of 24-26th century: when there are resources and factory capacities of multiple planets

Reply Good karma Bad karma+1 vote
that1dude0092
that1dude0092 - - 118 comments

Trying to mess with the unit files as well. Do you know how to increase the numbers of bugs spawning from the map and from hives?

Reply Good karma Bad karma+1 vote
LeoLaski
LeoLaski - - 102 comments

For russian reading users only (NOT russian citizens but game purchasers, who can and prefer to read on russian due to lack of english training)... нашел один баг в переводе - в 1 абилке отряда ракетчиков в русской версии прописано: "Эффективно против бронированных целей" - НИ РАЗУ!!! Попробовал на Танкере - 0 эффекта... Дело в ошибке переводчика, так как на ВСЕ абилки ракетчиков стоит ineffective (неээфективны) так что: не покупайтесь на текст - там ошибка.

Reply Good karma Bad karma+1 vote
LeoLaski
LeoLaski - - 102 comments

Can Anyone do Anything about infantry hand grenades blast radius? Because: Real-life modern offencive NATO grenades (defencive grenades (with 3 times wider spread) are still in use only in those post-soviet union countries, that haven't joined NATO) Guaranteed lethality zote is 7,5-8 meters wide! (15 in diameter) While, in game, displayed lethality zone is 5-6 meters wide, while the real "guaranteed lethal" zone (upon detonation) is 1,5-2,5 meters wide!!! In "Starship Troopers: Invasion" cartoon (which is concidered as Lore in this game: power-armor squads) "guaranteed lethal" explosion diameter of every hand grenade used was pretty much the same: 7,5-8 meters wide!!! And We're talking about 24th-26th century!!!: Ballisticks and explocives (which are being develloped every 5-6 years by Now) are to be WAY better than nowadays. Grenades should be MORE lethal and it's MAX effect's radius should be, at least, twice wider.

Reply Good karma Bad karma+1 vote
LeoLaski
LeoLaski - - 102 comments

Same thing about Morita MkII's sqauds - Grenade's blast seems to do a thing Only to the impact point (while real 20mm grenade laucher on XM29 had 1,5-3 meters blast radius AT LEAST!)... There are LOTS of such ballisticks and logic mistakes in the game...

Reply Good karma Bad karma+1 vote
pokemonstuh
pokemonstuh - - 120 comments

Will there be any more changes to this mod? I genuinely enjoy it over some of the more outrageous or tame adjustments but some things still feel off like the sheer durability of tanker bugs.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: