This first person shooter set in the Star Trek universe lets you take control of a member of the Starship Voyager crew as you combat the Borg and other enemies. The game utilizes the Quake 3 engine for incredible graphics as you travel through many familiar locations --Voyager, a Borg cube, a Klingon Bird of Prey, and more. The game also requires you to solve missions with the help of intelligent computer controlled teammates and allies.

Post tutorial Report RSS Netradiant-Custom fix

This is a way to fix Netradiant-Custom for Star Trek Voyager Elite Force.

Posted by on - Basic Level Design/Theory

Netradiant-Custom has a bizarre issue where if you try and use Star Trek Voyager Elite Force with it. Where the Common texture folder will not appear whatsoever no matter what you do.

unknown

Thanks to the help of user mjt I've discovered a fix for it. All you have to do is go to your gamepack within Netradiant. Which is located in your netradiant->games folder. Open stvef.game in notepad.

unknown 1Now under "basegame" add the line "shaderpath="scripts" and save the file.

Untitled 1

Restart Netradiant and it now should appear

unknown 2

Additionally if you want all of the textures in the common folder to appear make sure you uncheck the option "Hide nonShaders in common/ folder"

Untitled 2

I'll post a zip of my gamepack just to automate this process for you guys. I hope this tutorial helps.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: