Space Scout Squad is a top-down adventure-RPG game where you control a small squad through the exploration and conquest of dangerous new worlds for human colonization. Start off with a small ragtag squad and grow the skills and size of your team as you conquer new planets in a procedurally generated universe. Each scout only gets one life in this procedurally generated universe and each playthrough is different. Will you conquer new worlds and reap the profits or will your ship be destroyed and your squad stranded on a zombie infested world, it's up for you to decide!

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In this second development log I show the procedural generation of planets and the RPG-Leveling system! Planets are procedurally generated in the game in order to provide a unique experience every playthrough. There is also a fog-of-war system in place so players will need to explore in order to discover and conquest. I also go into detail on the level system and skills for scouts. I also explain how the AI system works for avoiding friendly teammates during combat.

We plan on having many more Development Log Videos. Have any thoughts on the direction of the game, or game development related questions? Just ask away, all feedback is appreciated!

Real-time Combat & Permadeath - Video DevLog #1

Real-time Combat & Permadeath - Video DevLog #1

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In this first development log I show the direction of the game and some of its core mechanics such as permadeath and combat!

Battle System Module

Battle System Module

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The Battle System Module is now available to play. Try out the current battle system and test the enemy AI through two playable modes!

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