Warhammer 40,000: Sanctus Reach
Turn Based StrategyWarhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on...
When the islands first rose from the planet's surface, we were terrified. Some called it the end of times. Others sought to arm themselves against some invisible threat. Years have passed since that amazing time, and we have grown accustomed to these floating giants above our heads; many of us have even made our homes upon their soil. But time is always changing that which we take for granted. The world is picking up speed again, and changes are once again coming to our small world. Skykick is a full 3d strategy game, with players maneuvering small numbers of aircraft via intuitive flight path controls, with the aim of course being to shoot down their opponent. Ships range in scale from small, single person fighters, to multi-hundred foot long cruisers and battleships.
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Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on...
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Great to see this finally rolling.
:) We may be going through a significant story and setting change soon.
That sounds interresting.
For comparison, make sure to play "flotilla" from Blendo Games (3D turn based space ship combat, Blendogames.com) and "Critical Mass" from Sean O'Connor (2D turn based space ship combat Windowsgames.co.uk)
Thanks for the links. :) I've played Flotilla, and thought it was a neat game with some cool concepts but ultimately flawed balancing and overly simplistic execution. Critical Mass was interesting, someone else directed me to it when they heard about this project. :)
Good luck with this project!
Third (don't vote me down or anything here, this is the -only- time I have done this, and the last time I ever shall).
I expect good things from this concept.
Tracking this, as I said in the forums, interested to see how this turns out.
Super interesting concept!