Sacrarium is a top down RPG/souls-like with a strong focus on exploration, story telling and survival. You play as Sharina, priestess of the seven angels, who wakes up in the afterlife with body and soul intact, unsure as to why she was unable to die as was ordained. Throughout the game she will try to make her way out of the underworld while uncovering the mystery surrounding her undeath. But beware the night. A living soul in the underworld will shine like a beacon, an easy target for the nocturnal creatures inhabiting the land.

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Slask_ Creator
Slask_

We're currently looking for a 2D artist that wants to work on this together with us. We are not looking for any specific style at the moment. The art used in game as of now is just placeholder.

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Twitter

Latest tweets from @slaskstudios

We're working on design documents, graphics and code at the moment, the graphics preview is coming real soon! #indiedev #pixelart #soulslike

Sep 26 2017

We're hard at work getting our graphics style settled so be on the lookout for some pics soon #indiedev #pixelart #soulslike #gamedev

Sep 23 2017

RT @Slask_: Fun fact: The game @SlaskStudios are working on is going to have a targeting system. The first question the designer had was hold or switch

Sep 13 2017

It would be awesome to be able to develop our game for ps4, Xbox one and Nintendo switch @PlayStationEU @xboxuk @NintendoEurope #indiedev

Aug 30 2017

Coconut is slacking of while @Slask_ is working on controller inputs #indiedev #indiedevs #gamedev #gamedevelopmentT.co

Aug 29 2017

We're both focusing on menus and languages! #indiedev #indiedevs #gamedev #gamedevelopment #gamedesign #cat T.co

Aug 26 2017

Coconut is overseeing work ethics today. Currently working on menu systems! #indiegamedevs #indiedev #indiedevsT.co

Aug 24 2017

Gabriel and Coconut are working on level design! #gamedesign #leveldesign #IndieGameDev #indiedevs #indiedevT.co

Aug 22 2017