Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Chronojam: Now, I know somebody's going to
try to find a problem with this. Some jerk is
going to realize that the old PCT menu also let
you review the chat, although crappily so in a way
reminescent of the old MSN where it would scroll
down and make you lose your place in this stupid
tiny box whenever ANY message came. Don't
worry.
There is a better way. Oh, and client chat
logging is a selectable option now, you can toggle
it on and off if you don't want to save what
everybody said last match for post-game LOLs or to
complement a good war story you're sharing in
our IRC channel.