Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.
DUMB FRIENDS UPDATE: Add properly characterized and themed, cannon-fodder buddies to join the fight. You don't have to die repeatedly alone. Modified Doom and Crash "blue team" skin. Also, the three Alien types are now properly characteristically separated, making each type behave more unique to each other.
The various Xenomorphs models and sounds, the Klendathu Arachnid model, and the M41A weapon model and sounds are NOT MINE. Only got them off the internet from surviving Quake3Community sites, and used them without permission. If ever an issue from the respective owners arose, i'd be willing to take this file off for download. I did this not for profit, but for mere fun.
Just to be clear;
'Aliens3' models and assets - Paul S. and ShitHead
'Xenomorph' models and assets - r.gyrus
'M41A' weapon assets - Janus, Chemical Burn and Sentrallya
'Klendathu Arachnid' models and assets - Paul H. and Redlemons
Revisited my attempt at making a "horde-mode" for Quake3Arena. Applied my latest gore mod mechanic, and refined(tweaked some damage stats, streamlined the weapon roster) some of the existing mechanics and gamerules I modded on the previous version. Also, incorporated the Klendathu Arachnid from Starship Troopers films!
This mod is created in and for (vanilla)Quake3Arena-PointRelease version1.32. I don't know if this'll work with any other version/port of Quake3.
More in-depth info such as installation/running instructions and in-game setups are in the included README text file.