Underhell UE4 Project Unofficial fan project. Made with Unreal Engine 4.25 and C++ All Source Engine Assets are temporary placeholder assets, and will be and are being replaced. The same applies for sounds.

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Soliders AI
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Description

I setup a small army of Soldiers to test aiming pitch / yaw around a moving target to ensure it's working correctly, sounds good...until you remember friendly fire isn't coded in yet...there can be only one