Underhell UE4 Project Unofficial fan project. Made with Unreal Engine 4.25 and C++ All Source Engine Assets are temporary placeholder assets, and will be and are being replaced. The same applies for sounds.
Team member Spyde3r has been focusing on the House in #Underhell for the #UE4 version. Spyde3r is focusing on the House assets, since it's all mostly unique. Here are some work in progress shots!