Underhell UE4 Project Unofficial fan project. Made with Unreal Engine 4.25 and C++ All Source Engine Assets are temporary placeholder assets, and will be and are being replaced. The same applies for sounds.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Save&Load; System testing (view original)
Save&Load; System testing
embed
share
view next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Doesn't look like much, but testing the Save & Load system using a few basic variables, checking player data, actors & physics items are saved / loaded correctly.