We have a long way to go before we have an alpha demo for people to play, but I did want to try and peak some peoples interest with our project. The game is being developed by both Andrew Harris and Hollis Brownell. We have not decided on a name yet for the complete project, thus "Project Genesys".
We want players to be able to open up the game, load a galaxy, and start exploring.
Here are some of the features that we are hoping to integrate into the final project.
- A precise building system
- An intuitive crafting system
- Procedurally generated planets/AI
- AI evolution system
- Hundreds of items to find/use
- Mining for materials
- First person AND Third person gameplay
- Tons of different species for AI
- Upgradable ships
- ...and a plethora of worlds to explore
I have been working on some of the soundscapes for being in a cave... I cab assure you that this MP3 will not be the final version, it is subject to change at any time. Please let me know if you think this is fitting for what we are trying to achieve. Remember we want this to be a game well worth playing, and the atmosphere of the game is just as important as anything else. Here's what i've come up with so far!
I had some free time today, so I figured i'd continue making the music for the title screen of "Project Genesys".
We have finished the Day/Night cycles on the planets! Woohoo!