Prehistoric Hunt is the multiplayer dinosaur hunting game you have been waiting for. Join your friends on memorable hunting trips or go solo. And remember to be careful as the hunted creatures can hunt you too!


This game is in active development. We release updates to the game frequently. You can give feedback and affect what features will be in the game.


Prehistoric Hunt is played on a large island. The island is inhabited by different kinds of dinosaur species. The terrain of the island varies from high mountains to dense forests and open plains.


Hunt dinosaurs with your friends or do it on your own. Choose to complete varying hunting assignments to gain rewards for new equipment or freely hunt whatever you like. Find tracks on the ground or listen for dinosaur calls to catch the prey you want.


Many very different dinosaur species live on the island. Some are calmer herbivores and others more aggressive carnivores. Some species also like to live in herds making finding more of them easier. Carnivores may end up eating some of the herbivores. All of the dinosaurs can be a danger to the hunter. Beware of their keen senses!


Players can utilize multiple different weapons in their hunting adventure. Hunting can be done with traditional firearms but there is also an option to use tranquilizers. Some weapons have more firepower, some are quicker to handle. Players start of their hunting with a basic hunting rifle and pistol. When players complete more hunting assignments they get access to more powerful weapons. Players will also have to take into account the shooting distance to target as the bullets start to drop on longer distances. The bullets also don't last forever.

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Greetings dinosaur hunters!

We are continuing to bring more species in the form of Stegosaurus and Parasaurolophus. Custom map editor has got a lot of updates since the start of testing period which we’ll introduce here. And the Pachycephalosaurus rework is nearing completion.

Thank you for your support! We are grateful for the feedback we’ve gotten during the custom map editor testing phase as it has provided valuable information regarding the improvements needs. We are still continuing to work on it and other aspects of the game and any feedback is welcome! 😊

Check out more in the dev highlights video below:

Pachycephalosaurus rework

Pachycephalosaurus rework is almost complete with new model, textures and animations.


New species: Stegosaurus

Stegosaurus will be coming to the game and the model is currently being worked on.


New species: Parasaurolophus

Parasaurolophus is another addition to the species. The model and animations are being created.


Custom map editor updates

Custom map editor beta is available in public_test branch, please have a look at these instructions how you can try out the newest version .

Since the start of the testing period we have done the following improvements to the editor you can already see in the public_test branch:

  • In the terrain menu you can find new option "Generate base terrain". This will generate you a base terrain with customizable parameters: Height scale, noise scale, island size factor and elevation curve type.
  • Fixed edit interaction with some objects
  • Added notifications for generation operations which didn't have any
  • Road can be regenerated (Select road and press again generate road)
  • Objects not saved, terrain not saved & gameplay not generated statuses were added to some operations where it was missing like edit
  • Road, area and grass generation is now multi-threaded
  • Added redwood trees
  • Added radio tower
  • Blocked contracts from dinos that are not on the map
  • Fix for workshop sometimes loading the wrong map when joining the game
  • Added many new tree and bush models
  • Dinosaur pathfinding has been improved. To get benefit of this improvement you need to regenerate gameplay for your custom map
  • Fix for contracts causing errors when no suitable dinosaur found on custom map
  • Custom map performance improvement
  • Terrain brushes have a new option: Brush falloff. It creates smoother edges to your brush. It works with Raise, Lower, Paint and Flatten functions.
  • When using base terrain generation with Flatmap the edges won't have water anymore
  • Water lootboxes are generated to map
  • Game freeze fix when loading custom map with missing files
  • Fix for when first playing a custom map and then the normal map it would go a bit crazy
  • Fix for equipment sometimes not showing on other players' hands
  • Fix if player tries to edit a map before creating any maps
  • Map marker can no longer be put outside of map
  • Fix for missions which locations are not in custom map
  • Added a new palm object
  • Improved dropdown scroll speed

In addition to the points above we are working on custom object support so you could bring your own models to your maps.


Thank you for reading and we look forward to hearing your thoughts.

Testing of new custom map editor!

Testing of new custom map editor!


We invite you to participate in testing of the new custom map editor! You can help us by trying out the test version as we want to hear your feedback...

Development Blog #28 – Hunting bow and custom map editor

Development Blog #28 – Hunting bow and custom map editor


We are working on a new bow and a custom map editor among other things. Find out more in this dev blog.

Hotfix #2 for Third Anniversary Update

Hotfix #2 for Third Anniversary Update


We’ve released another hotfix containing various bug fixes including Steam achievements and some improvements related to Third Anniversary Update.

Hotfix for Third Anniversary Update

Hotfix for Third Anniversary Update


We’ve released a hotfix containing various bug fixes and some improvements related to Third Anniversary Update.

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Mod Example

Mod Example


This can be used to start your own mod. Contains dinosaur and player parameters that can be changed to your liking. Check our modding documentation for...

Comments  (0 - 10 of 11)
Guest - - 692,310 comments

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Lordfireborn - - 5 comments

welp with the modern carnivores games being a complete bust with terrible devs i guess its up to you guys. You have done a great job so far. When everything comes together this is the best dino hunting game ever made. It just needs some more polish more content and improve some of the models and it will be the best dinosaur hunting experience. Cant wait for what the game brings in the future :)

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Paddockwan - - 2 comments

Is there a limit to how much ammo you can sell in the game? Got alot of pistol, an low caliber rifle ammo to get rid of. On another note thank the Lord I discovered this game! This game feels as to being on Isla Sorna with all the dinosaur sounds!

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arkanjo1337 - - 15 comments

My dear creators of this game, I just discovered it now. I'm speechless, this is probably the best dinosaur hunting game ever! You did absolutely everything that everyone else was wrong to do. The game is amazing! I'm amazed, it's impressive how the setting is of a great tactical FPS within the context of hunting, it's perfect! My suggestion to you is just one, be very fond of the artificial intelligence of dinosaurs, especially the velociraptors, they are good, however with the engineering and resources that you have at hand, you can undoubtedly perform the best representations of this species in the game of you, do not doubt it! I believe you can make the Raptors really the dinosaurs they really were, intelligent, coordinated and stealthy. Abuse darlings! We hunters will love it. If one day they make a JP/JW MOD I swear I'll become a Jehovah's Witness for these games.

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PsyWarVeteran - - 1,877 comments

Bought it because I used to love Carnivores. It's nice to see you guys are updating the game often.

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Unrealhalo - - 68 comments

You guys have created quite possibly the best dinosaur hunting game ever. The game is progressing very well, just a few more model tweaks and cleaned up animations and some more maps and this would be perfect.

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RealmMadness - - 80 comments

Really cool concept! It reminds me of the old Carnivores games I used to play on my old Pentium computer :D

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The_Preacher - - 820 comments

Interesting concept ... I would bet this game takes inspiration directly from Carnivores, which was released long long ago in late 90s.

My advice - keep the hardcore part of the game truly hardcore, and some parameters as possible to customize from within the game.

I would assume the AI of dinos would be the biggest thing to make in this type of game. Singleplayer would be interesting ( eventually ) , with maybe potential scenarios aside just hunting ( stranded alone, with little or no ammo, go to evac point )

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Fegloy Creator
Fegloy - - 2 comments

Hello. I actually hadn't tried Carnivores games until very recently, but they indeed are very similar to the ideas we have about this game.

We want to keep the game challenging and not dumbed down. Customizing and modding is something that we want to bring into the game.

The AI of dinos is very important and I focus heavily on it, as it is the main meat of the game.

I like the idea of scenarios and it's something that I have thought myself too that it could bring variety to gameplay. The game can already be played solo too.

Thank you for your feedback.

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The_Preacher - - 820 comments

Its great to hear youre making modding possible - one can easily compare non-moddable games to heavily moddable ones and see the massive difference and impact of the mods.

With good core mechanics in game, the mods eventually can make the game grew on its own.

I assume there will be no crafting, base building or similar. Or maybe even no survival mechanics ( or maybe later ). But the game will more focus on immersive tension - which definitely requires a very good AI of dinos, very good sound effects and ambience.

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Fegloy Creator
Fegloy - - 2 comments

Yeah, we want to focus on the immersion, hunting, ambiance and dinosaurs. We wont do base building and crafting will be very minimal if any.

Developers always have their own vision of the game, but by allowing modding can players create their own take on the game and thus create new experiences for players to play. I like the possibilities and experiences that modding can bring to the game, so this is something we will implement to the game.

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