Nowhere Prophet is a roguelike card-game:

Set in a post-apocalyptic science-fiction world, you have to build, grow and lead a convoy to safety across a hostile planet. Travel through procedurally generated maps and fight bandits and crazed machines using a turn-based card battle system.

AVAILABLE IN FIRST ACCESS

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owhere Prophet, the single-player post-apocalyptic card game just launched on itch.io. Starting today Nowhere Prophet is available in “First Access”: Imagine if Kickstarter and Early Access had a baby: You can get it early, and you can get special rewards and become a part of the game while you’re at it.

So what kind of game is it? Let's start with the BRAND NEW First Access trailer:

Nowhere Prophet is a single player deck-building game for desktop computers. It is set in a post-apocalyptic world inspired by Indian culture and sci-fi literature. Build a loyal band of followers and survive the journey across a broken world. Barely.

On the trail through the procedurally generated wasteland you will have to fight your enemies in the genre-mix that combines card games, roguelike elments and a tactical turn-based combat system. If you survive you can recruit new followers, find loot and improve your deck to better face the rising challenges ahead.

The game is designed to be a challenging trip through a strange world. Across multiple attempts the player can unlock different classes and convoys until finally they reach the Crypt and unlocks its mysteries.

New card artwork

New card artwork

News

A set of brand new card images for Nowhere Prophet

 Nowhere Prophet hits Greenlight!

Nowhere Prophet hits Greenlight!

News

Nowhere Prophet has just hit greenlight, and there's a brand new trailer to boot!

Combat Arenas

Combat Arenas

News

A look at the different ways we can use the backgrounds in our game...

Travel System Thoughts

Travel System Thoughts

News

A look at the design and decision process for our Travel Gameplay.

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Nowhere Prophet
Platforms
Windows, Mac, Linux, iOS, Android, XONE, PS4
Developer
Sharkbomb Studios
Engine
Unity
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Homepage
Noprophet.com
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Es kotzt mich an, in einem Land zu leben, in dem 70 Jahre nach dem Holocaust Nazis wieder zur Normalität gehören sollen.

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