Neko Ghost, Jump! is a Puzzle-Platforming Time Attack hybrid with engaging gameplay, great art and catchy music! Take control of Nekoman as he runs, jumps and fights his way through various environments to find his friends and loved ones that have been taken away by the Ghost Pirate Dog Boss and his minions.
We are currently at 123% of our funding goal and striving to unlock more stretch goals!
last day on kickstarter!
As we wind down to the final days of our Kickstarter we add new tiers and get a boost of visibility
final days on kickstarter!
Neko Ghost, Jump! launches on Kickstarter with a modest goal.
one year later- neko ghost, jump! is live on kickstarter!
Alright! We are 40% funded on Kickstarter and launched add-ons!
40% funded on kickstarter in 8 days
Going over Steam Summer Game Festival events and schedule. Don't miss out!
playable demo on the steam summer festival - summer edition
Here we talk about our upcoming Kickstarter (with pre-launch page link) and the new update to the demo.
pre-launch kickstarter up & demo 0.8.2 live!
A brief summary of what's been going on since the new year.
neko ghost, jump! during coronavirus
Super early sneak peak at Hell Biome in celebration of getting #1 for the first time!
super early "hell biome" sneak peak
We showoff the progress so far on our newest environment: the Ice Biome.
ice biome preview
Here we go over our nomination into the Top 100 Indies and also the results from the Unreal Florida competition.
in the top 100 and unreal florida competition results
We go over what went on in the project over the month of November.
december dev blog
We take a journey from the gamejam version of the game until the present version of the game with a call to arms at the end!
top 100 indie of the year awards promo video
We update the demo on IndieDB and have a quick recap of what's been going on over the past 6 months of development.
updated the demo on indiedb & development recap
DreamHack 2019. It was a magical place. Not perfect, but pretty awesome. Here we'll go over what was good and bad about showcasing the game there.
dreamhack atlanta 2019 postmortem
We show off concept art for our characters: Nekoman & Nekogirl.
new concept art for characters!
Here we talk a little bit about the Jungle biome, showing environmental hazards, post processing and more!
jungle biome preview
As Neko Ghost, Jump! enters its 6th month into production we go over what happened in the past month.
november dev blog
We write about how we chose to improve the jumping in Neko Ghost, Jump!
improving the jump in ngj
Version 0.3.0 of the demo has been released! Download it and let us know what you think!
demo version 0.3.0 released
Sneak peak at Intro and news about upcoming demo update!
sneak peak & demo update news
Neko Ghost, Jump! enters its 21st week of full production and here's our first Dev Blog! Read a little history on the project and what was worked on last...
dev blog #1
This week ends Week 17 of Neko Ghost Jump!'s development cycle. Just feeling like swinging around with our mouths open.
swinging with your mouth open
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