The reason we explore space is to discover life. Take hold the ability to light jump from galaxy to galaxy, planet to planet. Discover planets in your own way, while facing the real dangers in space. You are part of NAV 1, and you might of just found the origin of life.
These past few days after the last update, I decided to update the plane movement a little more. I recognized that (in a movie for example) when a camera is following a plane, it's not going to be 100% correct in keeping it in it's eye. Being said, I wrote a script basically telling the plane "whenever the user move the mouse in a direction, move the plane a bit and reset it back to it's original position smoothly. I didn't think it would look THAT well! It came out pretty nice and I'm proud that it's there now.
I have also tuned the WARP sound effect a little bit as well. It's not that high pitch squeal anymore. It's actually now a low hum (yes even lower then the afterburner idle sound). You CAN hear it somewhat. It adds that ambient feel when you do enter into warp.
Now this is a big one, I actually put in firing capabilities for the stingray (Looks freaking cool! IGOTTA give you guys a screenshot later!). However, there is a problem in the script. I'm trying to get a timer so I can set it to each planes liking (Yes, planes will have attributes!), and it's not going right somehow. I'll fix it though, with time in effort! =D
Anyways, here's the video! Hope you all enjoy!
Thanks for reading!
- Kyle
Head in feet first with CronixGames in this early development of NAV 1!
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This is the kind of game I've always dreamed of playing. All I need is a ship, an incomplete map, and a universe to explore on my own.
I wish you the best of luck during the development of this game.