This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...
A new group for my assets support has been created. Here are some UE4 Marketplace assets related to my plugins currently on a 50% discount sale.
new group/forum and ue4 marketplace sales!
- Update 1.0.1 - Android support for 4.25+ projects - Update 1.0.2 - Full compatibility with my GoreSystem for 4.25+ projects
two new updates!
New update is out and will speed up your work AND your game tasks thanks to a new C++ Class!
klian gore system: update v0.2.1 out now!
UE4 Marketplace | C++ Plugin | UE4.21 | Update v0.2.1.
klian gore system: update v0.2.1 pending
Klian's Gore Plugin Update v0.2.0 Demonstration of Klian's Gore Plungin used in a VR Project.
klian gore system: update v0.2.0
Fixed this error i had while working with my plugin on a C++ project.
klian's gore system: update (v0.1.2) hotfix
Template project and demo updated! Including new vehicle demo and different settings of GoreComponent.
klian's gore system: template update!
Here we go, another video about my plugin. This time I'll show you how my plugin does with dedicated server and two clients!
ue4 klian's gore system: replication
UE4 Project FPS Template Engine Version: 4.21.2 (Particles, Decals, Models, Materials...)
free example gore assets
My Gore System Plugin has been approved and pubblished!
klian's gore system: released (v0.1.0)
UE4 Klian's Gore System: Video Demonstration (v0.1.0) video is out!
klian's gore system: video demonstration (v0.1.0)
This is an UE4 Tech demo for my Gore System Plugin.
preparing for submit to the epic marketplace
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