This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

Post feature Report RSS UE4 Klian's Gore System: Replication

Here we go, another video about my plugin. This time I'll show you how my plugin does with dedicated server and two clients!

Posted by on

UE4 Klian's Gore System: Replication

You can replicate my Gore System to fit your online game. This video shows you how it works on dedicated server with two clients. As you can see the system is fully replicated and it's really easy to achieve this result.
More info about that in the documentation file HERE.

Enjoy!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Klian Gore System Demo
Platforms
Windows
Developer & Publisher
Klian
Contact
Send Message
Homepage
Unrealengine.com
Release date
Game watch
Follow
Feature
Browse
Features
Report
Report
Share
Related Games
Klian Gore System Demo
Klian Gore System Demo First Person Shooter
Related Engines
Unreal Engine 4
Unreal Engine 4 Commercial
Related Groups
C++ programmers
C++ programmers Hardware & Tech with 8 members
Goregaming
Goregaming Developer
Horrorfans
Horrorfans Fans & Clans with 644 members
Indie Devs
Indie Devs Hobbies & Interests with 1,649 members
Klian
Klian Developer & Publisher
Unreal Engine 4 Games
Unreal Engine 4 Games Fans & Clans with 699 members