This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

Post feature RSS UE4 Klian's Gore System: Replication

Here we go, another video about my plugin. This time I'll show you how my plugin does with dedicated server and two clients!

Posted by on

UE4 Klian's Gore System: Replication

You can replicate my Gore System to fit your online game. This video shows you how it works on dedicated server with two clients. As you can see the system is fully replicated and it's really easy to achieve this result.
More info about that in the documentation file HERE.


Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
[UE4] Klian Gore System Demo
Developer & Publisher
Send Message
Release date
Game watch
Related Games
[UE4] Klian Gore System Demo
[UE4] Klian Gore System Demo First Person Shooter
Related Engines
Unreal Engine 4
Unreal Engine 4 Commercial
Related Groups
C++ programmers
C++ programmers Hardware & Tech with 7 members
Goregaming Developer
Horrorfans Fans & Clans with 650 members
Indie Devs
Indie Devs Hobbies & Interests with 1,666 members
Klian Developer & Publisher
Unreal Engine Devs, Modders and Players
Unreal Engine Devs, Modders and Players Fans & Clans with 694 members