Real time strategy game with indirect control. A single company and multiplayer will be realized in future. Inspired by Knights and Merchants and Stronghold Kingdoms games.

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FelisFaber Creator
FelisFaber - - 5 comments

Experimenting with a various mount system.

Reply Good karma+1 vote
FelisFaber Creator
FelisFaber - - 5 comments

Object placement algorithm. Work in progress. At the same time, not only the intersection with other objects is checked, but also the location of the object's mountings.

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FelisFaber Creator
FelisFaber - - 5 comments

It may take some time to prepare the game engine. There were no visible changes yet, but the work continues.

Reply Good karma+1 vote
FelisFaber Creator
FelisFaber - - 5 comments

--- Build 1433
First Sounds!

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FelisFaber Creator
FelisFaber - - 5 comments

--- Build 1307.
Pathfinding algorithm implemented.
Youtu.be
Hostilecolonies.felisfaber.com

Reply Good karma+1 vote
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Latest posts from @felisfaber

Experimenting with a various mount system.#hostilecolonies #unity #gamedev #indiedev

Apr 4 2020

Object placement algorithm. Work in progress. At the same time, not only the intersection with other objects is che… T.co

Mar 1 2020

Working on runtime object placement. #IndieGameDev #hostilecolonies #unity T.co

Mar 1 2020

Hostile Colonies. InDev. 2020-20-29 First sound! Youtu.be

Feb 29 2020

Hostile Colonies. InDev. 2020-02-10 Let's start from the beginning! Youtu.be

Feb 29 2020

Slide down slopes is ready, now it’s good. But what about getting stuck, you can’t be allowed to jump from any surf… T.co

Feb 4 2020

It's just a player’s movement. Why are there so many problems? #gamedev #IndieGameDev #Unity #hostilecolonies T.co

Feb 4 2020