HammerHelm is a Town Building, Third-Person RPG where you adventure in a world that reacts to how you build your town. The more you build your town, the more opportunities for adventure arise!

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Just a quick behind the scenes look at how HammerHelm will spawn falling leaves in the game to create a more immersive forest.

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Been a while since I updated here. Been focused on the roadmap towards leaving early access, but wanted to share some of the development here too!

A quick video I made to show a neat little system for placing falling leaves on trees without hurting game performance. The system moves falling leaves from trees you can't see to trees you can see and matches the color of tree too. Using only 5 generators the system can create a nice effect!

Lots of new stuff coming to HammerHelm soon, including the new environment, trees, rocks, etc. shown in the video + new weapons and armor, more new monsters, and more!

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HammerHelm
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_Calandryll
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Unity
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