Map from Rocket Crowbar 2. Some optimization by me.
------General Information--------------------------------------------
Title :RC Marble Garden
Filename :RC_marble.bsp
Author :Andrew Fischer
Home page :
Description :Theme is mainly open space and, of course, rock, marble, and concrete.
This version is ported specifically for Valve DM by request. Each room suits a different type of gameplay loosely, although long range weapons and/or longjumping will be a big help depending on
where you are. I included MP5 grenades in this release and added an extra
Longjump module in a more obvious nook. Made for Rocket Crowbar.
Previous Maps :This is the valve port of my first release.
------Credits and Thanks---------------------------------------------
Valve ERC for helping me learn important stuff and providing a fast review;
Some textures came from free online archives
------Play Information-----------------------------------------------
Deathmatch :yes
Single Player :no
Map Description :large but simple
How Many Players:2-8
------Map Information------------------------------------------------
New Textures :Yes, included in bsp
New Sounds :none
------Construction---------------------------------------------------
Base :op4_marble i suppose
Editor(s) used :WC 3.3
Compiler :Toolbox w/ Zoner's Tools 2.5.3
Compile Machine :P3 Celeron (ugh) 766, 256mb, Win98
Compile time :1 hour
------Map Instructions-----------------------------------------------
Unzip the files in this archive. Place the map, "marble.bsp" in
your half-life/valve/maps directory.
------Additional Info------------------------------------------------
This template is available at The radium Half-Life Map Center...
Planethalflife.com