Half-Life: Opposing Force is an expansion pack for Valve Software's science fiction first-person shooter video game Half-Life. The game was developed by Gearbox Software and published by Sierra Entertainment on November 1, 1999. Opposing Force is the first expansion for Half-Life and was first announced in April 1999. Randy Pitchford, the lead designer on the game, later noted that he believed Gearbox was selected to develop Opposing Force because Valve wanted to concentrate on their future projects. Over the course of development, Gearbox brought in a variety of outside talent from other areas of the video games industry to help bolster various aspects of design. Opposing Force returns to the same setting as Half-Life, but instead portrays the events from the perspective of a U.S. Marine, one of the enemy characters in the original game. The player character, Adrian Shephard.
This is the original otis that is seen in the early version of opposing force and was converted into a player model but now you have the npc version of teh og otis, enjoy :D
You didn't change the second head.
There was no second head to change with and the mouth doesn't move because i couldn't find the original model from the early version of opposing force so i had to stick with the playermodel version which has no mouth unfortunately.
The Otis model from Opposing Force has 2 head variations: Half-life.fandom.com
First one has no moustache, and the second does.
i know but there was no other brand new head to change with.
You could change both heads to the multiplayer-Otis' one. That's all I wanted to say, sorry.
maybe later when i have time.
beta otis
messin' with donuts? then you will not kids
Мне как раз нужен усатый отис,ибо у меня в хаммере не меняется его голова
Amazing job, but in game there a second Otis, that have mustache and without a helmet, bald, probably it's the same Otis as multiplayer version, just after release.