Half-Life 2: Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine. It is included with Half-Life 2, purchased on Steam. Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast follows Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine artillery launcher in a monastery, which is firing on a nearby town.
Half-Life 2: Death Edge is finally out as a demo/sneak peek for HL2 GTE!
lost coast gte released! + mod status
Anyone can apply, Everyone can collaborate! In this development company people from around the globe can join together to collaborate on each other's...
oyqea ntrtaynmnt source development center is open for business
The work can go on... Glad that i could fix the maps simply...
the work goes on... on dust
Worked on my first Source Mod the last Months... Glad to release the demo today...
dustmod demo release
It has been five months since we announced our comeback, let us show you what we've been working on since then!
obsidian conflict fall 2018 media update
The progress report, update dates and new features planned for Half-Life 2 : Enhanced
half-life 2 : enhanced - progress report
The moment has finally come! BrainBread 2 is now available for mass consumption on Steam! Bring your friends and some bravery! Show no mercy, let the...
brainbread 2 - early access now on steam [free]
7th article for Genetic Variation showcasing some of Sabrean's Zombies, #trigger_hurt's model work and some unfinished Citizen faces.
genetic variation article #7: zombies, progress & livestream
Another bi-weekly issue of our articles. This one specifically goes over Houndeyes, Bullsquids and our new early logo, plus a new song.
genetic variation article #6: houndeyes, bullsquids & logos
This week, we've finally finished our main theme song and we have a little bit of things to show you. Take a look.
genetic variation article #5: undefined entity and wip stuff
We've been quiet lately and we want to make up for ourselves, this weekend (24.10.2014) BrainBread 2 will go public for 3 days! To get started grab our...
brainbread 2 public alpha
It's been a while since the last news post, it's been pretty silent. So we decided to show off some of the current progress at the moment! Notice that...
brainbread 2 showcase
The Forgotten Ones has been converted to SDK 2013 which has resurrected this mod, memory limits and fps drops has been wiped out thanks to the engine...
the forgotten ones v2.3.0 is out!
The Forgotten Ones has been converted to SDK 2013 and will be released soon!
the forgotten ones v2.3.0!
Yet another fix, this time it clears out the last remainder of hair ripping issues!
the forgotten ones version 2.2.0 is out!
The Forgotten Ones has had a rough time, many changes has happened since 2011, and even in these last weeks! Be ready to visit Schienzel's Mansion and...
the forgotten ones is now fully released and fixed!
Finally after 3 long years it's here! The Forgotten Ones is waiting for you. Will you survive its horrors?
the forgotten ones is released!
The Forgotten Ones is around the corner, are you ready?
release preparation
The Forgotten Ones has been delayed but for the better, its atmosphere and intensity will increase even more! And don't worry, the release is not too...
prepare yourselves for a long journey!
The Forgotten Ones v2.0 is finally approaching its decided release date. The mod is soon ready to be delivered at your doorstep! Now let's setup a brief...
release is near!
Some months has passed since the last news update, many things within the mod has been changed and many new things has been constructed. We are definitely...
tfo june update, new trailer & recruitment!
Our mod may never be a killer without proper voice acting and horrific enemies! I talk about our progress so far and our standpoint for the moment. We...
we need your help!
Finally Black Snow Coop v1.2.0 is available for download, grab it now while you can! Everything has been fixed, the gameplay is longer, its different...
black snow coop v1.2.0 has been released!
Lets take a review of what happened and how we got here. Maybe you'll learn something, maybe you'll tl;dnr.
hazard team - final update
Hi all, Yep, it's been an entire year since my last update. Many believe the mod is dead, but that is not the case. I'm going to keep this short and sweet...
from the grave to the cradle....
News update for the month of March 2012. The news included models, maps, and an in-game shot.
hazard team update - march 2012
News update that talks a bit about the past three months and shows off some screenies from the recent update.
hazard team news - november
New Update explain what has happened within the last 6 months and what is up. Shows off some maps and the redesigned glock model.
anomalous materials to hazard team
Want to help recreate Half Life: Decay? Anomalous Materials is doing just that and now its hiring, so get those portfolios ready check out the this news...
anomalous materials is now hiring
News on upcoming things, like a main site and a steam group also noted are things to come with Anomalous Materials.
steam group and main website in the making
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