A fast-pace, insta-gib type game with plenty of variety and new gameplay mechanics. Once the game is out, it will be free of charge and you will not have to pay a single dime. The team is consisted of game design students in Minnesota.
Firstly, we are not finished yet with school so our work probably won't be our finest. We are still learning and any constructive criticism is greatly appreciated. I myself has been working on some solo projects over the past few years and when we took an ut3 level design class, I loved the engine and how solid it can be. I learned some UnrealScript while we were on break from school. Me being the only one wanting to take up some programming, I gave it a shot. Turns out to be pretty easy.
Blah blah blah, who really cares. Here are some concepts!
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