Wield the Hammer of Seasons and explore Viking-inspired labyrinthine islands riddled with enemies, challenging jumps and original puzzles. Combine your dexterity with your partner to defeat the devious villain of this Norse tale, Fulvinter. And do not get distracted, a second duo of friends can join the action to compete for glory!

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The Lair dissected: Let the gameplay start! (Part II)

The Lair dissected: Let the gameplay start! (Part II)

Level Design/Theory Tutorial

The first 30 seconds of gameplay where you, the player, learn the rudiments of control, on many occasions, without being aware of it, explained in 5 minutes...

REFERENCES: creating Skreppa

REFERENCES: creating Skreppa

News

How can we use references to create nice ideas to our proyects? The way to create nice concepts for your game it's easier than you think.

How to create rope physics by logic?

How to create rope physics by logic?

PR Tutorial 2 comments

In this article, we explain how to create rope physics when the physic is an important part of the gameplay and using the physics engine can generate...

Dragon Stories

Dragon Stories

News

Here we tell how we would like it to be an ice dragon and its stories.

Feeling the environments. The magic of particle effects

Feeling the environments. The magic of particle effects

Other Tutorial

A couple of tricks to get more immersive environments through the Unity Particle Systems.

The Lair dissected: An overview about planning ‘Level 0’ (Part I)

The Lair dissected: An overview about planning ‘Level 0’ (Part I)

Level Design/Theory Tutorial

Niflheim is the player’s first contact with Fulvinter. This is why we are being thorough with its development in the playable, artistic and narrative...

References: The neverending story.

References: The neverending story.

News

Is it cheating or is it necessary? A question whose answer seems not to penetrate and it’s for that reason that we will develop it in this post.

Creation of a Heroe

Creation of a Heroe

News

Here we tell you how we created our hero and his stories.

Modeling your fellow traveler

Modeling your fellow traveler

News

How did we model your fellow traveler's AI? In this article we explain how and why we have done it this way.

Ysslandril, the Fulvinter's archipelago

Ysslandril, the Fulvinter's archipelago

Feature

Which island would you like to visit today? Let's do a little tour around this world of viking inspiration.

What is Fulvinter?

What is Fulvinter?

Feature

A small look at some gameplay foundations of our new game by @oppicaro