In the far reaches of space, a lone explorer crashes upon a desolate planet. Armed with only their wit, resolve, and cross-dimensional photon teleporter, what was once forbidden becomes the very key to this astronaut’s survival.

Flickernaut is an interdimensional stealth-horror puzzler in which two dimensions - one, peaceful and serene, and another, whose darkness masks the dangers lurking within - become one. Plunge into the darkness from the safety of the light to discover the power within. Narrowly escape the threats that stalk you under the cloak of shadows. Embark on an adventure that spans multiple worlds, find new, powerful abilities, and uncover the secrets that reside in the depths of space.

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Back in Development

News

We are excited to announce that Flickernaut is back in development! Due to the overwhelmingly positive reception of our once student project, we have decided to expand beyond what we were able to accomplish during that short time. Developers and players alike fell in love with our stranded astronaut and sympathized with their plight. We want to further develop this character - their history, motivations, personality - and the world to which they belong. We have also discussed how to bring new puzzles and stealth encounters into the game, while still maintaining the core gameplay loop and the features that make the Flickernaut experience unique. Over the course of development, you can look forward to the following additions and enhancements:

A fully fleshed-out story, complete with surprises, intrigue, and overarching villain.

Multiple new worlds, each with unique aesthetics, puzzles, and stealth experiences.

Streamlined aesthetics, including new and more detailed assets.

New, powerful abilities that can be obtained in each world.

Additional enemies and more dynamic encounters, requiring the player to use every tool at their disposal.

New original music, cutscenes, and more!


We look forward to revealing more in the coming months and receiving your feedback as development progresses. Thanks to everyone who has supported us thus far and made this journey possible. Stay safe, and happy flicking!

Gold Release

Gold Release

News

This post details the work we at Lights Out Studios put into developing Flickernaut in the week leading up to its final release.

Beta Released

Beta Released

News

This post details the work we at Lights Out Studios put into developing Flickernaut in the week leading up to its beta release.

Alpha Release

Alpha Release

News

This post details the work in we at Lights Out Studios put into developing Flickernaut in the week leading up to its alpha release.

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Pre-Alpha Demo (Windows)

Pre-Alpha Demo (Windows)

Demo

An early look at the first world of Flickernaut for Windows. Subject to change.

Pre-Alpha Demo (Mac)

Pre-Alpha Demo (Mac)

Demo

An early look at the first world of Flickernaut for Mac. Subject to change.

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Latest tweets from @lightsoutdevs

Tarzan, but make it outer space ✔️ #madewithunity #indiedev #indiegame #IndieGameDev #gamedev #gamers #gamerT.co

Jun 17 2021

Sneak peek of a brand new mechanic, and a brand new way to solve puzzles. We're super excited by how world 2 is com… T.co

Jun 9 2021

Deep in space, our astronaut #wanderer is getting into some serious shenanigans. Where do you suppose they'll end u… T.co

Jun 2 2021

Guess who got a shiny new ride? Our astronaut got a hefty update to their spaceship, letting them explore the great… T.co

May 23 2021

We almost doubled our team size over the past few months! The astronaut is here to stay, but we'll have some new ~l… T.co

May 16 2021

It's been a busy (if quiet) few months. Most of us were @UMich students last month - Now some of us aren't! Congrat… T.co

May 11 2021

Space is lonely. Should we give the astronaut a friend, a la an AI #Jarvis style ship interface? #madewithunityT.co

Mar 17 2021

Not only are we working on brand new content, we're upgrading some of the original dark world aesthetics. Look at t… T.co

Mar 12 2021

Prototyping a new #mechanic! Let us know what you think of the flip (because we think it's adorable)… T.co

Mar 9 2021

RT @locallysrcdmi: #screenshotsaturday Recent games from Michigan game devs Greek Tragedy- @ArborDevelopers, @PrairieVGamesT.co

Mar 7 2021