A breakout clone created for Ludum Dare Mini 72. First full game to use the synthpressure engine.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Experimental Level Wall (view original)
Experimental Level Wall
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Since the quest for sound and music are taking so long, I just started working on some levels that I will probably release ahead of then. Also going to start looking into a level selector for the menu, so that players can pick and choose whatever level they are interested to play.

This is one of the levels that I started on tonight which is playing around with a smaller area of play, and more solid walls in the center. It might not make it to the release since it is really hard to get the blocks above the wall, but I wanted to share some of the progress. You can also note the new 2D ball sprite, which is no longer a 3D cube model.