Introduction
Welcome! Fakeout is a pretty standard breakout game made in 3D graphics for PC. It was designed simple at first, with plenty of room to expand. Currently you can expect to find 8 full level, a complete menu system, and a highscore system (can be configured to use an online highscore or local).
This game has been the first game that I've ever developed myself and released to the public. In addition to that it was made under the context of a game jam, meaning only limited time could have been invested into the initial versions of the game. If my approach is a bit rough, either from a development or publishing perspective, please have patience as I get better. I would greatly appreciate any valuable feedback that players are willing to offer.
All of the source code involved in making the game is open source. Below you will find a link to the Bitbucket repository for the game engine used for making this game. Both making the game, and incrementally improving the engine have been a huge learning experience for myself, maybe they can help someone else too.
Ludum Dare
Ludumdare.com
Synthpressure Bitbucket
Bitbucket.org
Files are hosted on Dropbox, so this article is going to be used as an archive of all available released versions. Whenever a new version is made available, this post will be updated with the details.
Windows Executables
1.0.0 - Dropbox.com
1.1.1 - Dropbox.com
1.2.6 - Dropbox.com
1.3.3 - Dropbox.com
1.4.4 - Dropbox.com
1.6.3 - Dropbox.com
1.7.9 - Dropbox.com
1.8.13 - Dropbox.com
1.9.7 - Dropbox.com
Source Code
1.0.0 - Dropbox.com
1.1.1 - Dropbox.com
1.2.6 - Dropbox.com
1.3.3 - Dropbox.com
1.4.4 - Dropbox.com
1.6.3 - Dropbox.com
1.7.9 - Dropbox.com
1.8.13 - Dropbox.com
1.9.7 - Dropbox.com
Release that introduces sound effects into the game. A previously recorded music track was also added ingame so that things aren't so quite. Full control...
Release that introduces improvements to the UI/UX experience ingame. The player no longer needs to reclaim stuck balls themselves. Plus an outcome screen...
Replaced original ASCII driven UI with a friendlier sprite driven one. The linear campaign that was the only way to play the game before was replaced...
Release that finally introduces sound into the game. A track of music was added to the main menu. Also a config value and options sub-menu was added to...
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kkoool