"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones" - Albert Einstein.



Several generations have passed since the end of the Great War, and even deep old men cannot remember who first used forbidden spells. But once begun, there was no stopping them, and the land was swallowed by the Mist.

On the wreckage of the old world, a new world gradually emerged - divided into isolated islands and states. And only a few brave men dare to travel through the deadly expanse of mist. You are at the beginning of this journey, and where and how it will end depends only on you!



Eternal Mist is a game that involves real-time tactics where you will be in charge of commanding different types of squads including paladins, hunters, and mages. Each squad possesses unique skills that can be improved as you progress in the game.

Elements such as bonfires, cauldrons, and other objects on the battlefield have an impact on the abilities of your warriors. Placing your units near these objects can provide a significant tactical advantage.

The Mist is a source from which hordes of creatures emerge. These formidable beings represent a relentless force that poses a significant threat to all who cross their path. Their agility and speed allow them to swiftly traverse the terrain, making them a daunting challenge to overcome. Only a skilled commander can give confident and well-thought-out orders to inspire their soldiers and guide them towards victory.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

First gameplay video! 😍

News

Hello, everyone!

Today is a great day! 😊 This is the first time we've been able to really play our game. Yes, so far only one type of squad, and one type of enemy. There are no objectives of any kind. But, it still feels like a game! We couldn't help but share this with you, so I invite everyone to watch a recording of one of the battles. And yes, it has a surprise at the end, we did not expect this when we recorded the clip. 😕

By the way, recently released another video about the movement of the squad. It's not as easy as it seems. For example, if one squad runs into the cage with another squad, what should they do? So, we have a set of rules for when squads give way, switch places, and things like that. Read more about them in the clip below:

This concludes this week's devlog. Thank you all for your attention! And don't forget to add our game to your Wishlist!

👉 Store.steampowered.com

👉 Reddit.com

Take care of yourself and your loved ones! See you all soon! 🖖

Screenshot1

Screenshot2

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

X