Coming to: Steam • Nintendo Switch • Xbox One • Playstation 4

ESSENCE is a surreal and atmospheric first-person exploration game.

This game is as much about exploring the different worlds and collecting lost and cryptic fragments of beautiful landscapes as discovering secret places filled with mysterious messages. Also, it is about learning new abilities that help you proceed further on otherwise hidden paths. The further you will go the more possibilities you will have to interact with the world and its surroundings.

The game has a narration, that will combine messages from different characters with a dense and diverse environmental storytelling. By uncovering all these places and messages you will experience an anomalous story that slowly leads you to one interwoven conclusion.

ESSENCE is a mesmerizing journey full of wonder in which you can lose yourself, diving deep in an atmosphere, filled with feelings about an ancient civilization, arcane technology and lost philosophy, a journey that will change the way you see exploration ...

You can follow our development on Social Media or on our Discord Server

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Twitter

Latest tweets from @onevision_games

RT @Ck_onevision: Crystal corals Testing out a world space texture shader with a gradient to get more colors into my level designs… T.co

Jun 22 2021

RT @Ck_onevision: Dunes of Fortune Recolored Screenshot from the Essence Game #gamedev #indiegame #madewithunity #screenshotT.co

Jun 17 2021

RT @Ck_onevision: FLOWING CAVE Leveldesign for ESSENCE #gamedev #indiegame #madewithunity #screenshotsunday T.co

Jun 13 2021

RT @Ck_onevision: BORDER TO THE SILENT VAPORIUM Leveldesign for the RESENSORY Prototype #gamedev #indiegames #madewithunity #lowpolyT.co

Jun 12 2021

RT @Ck_onevision: RUINAS Environment / Leveldesign for ASCENDANCE #gamedev #indiegames #madewithunity #lowpoly T.co

Jun 10 2021

RT @Ck_onevision: AMETHYST POLY CLOUDS Work in progress screenshot of the COSMOSA game project. #gamedev #indiegames #madewithunityT.co

Jun 8 2021

RT @Ck_onevision: FORMS OF THE VOID Experimenting with blue noise dissolve shaders. #gamedev #indiegames #madewithunity #lowpolyT.co

Jun 4 2021

RT @Ck_onevision: Sanguine Junction Level design for the Cosmosa game, created in Unity #gamedev #indiegame #madewithunity #lowpoly T.co

Jun 3 2021

RT @Ck_onevision: Experimenting on high poly models with low poly shading. Level Design created in Unity #indiegame #gamedevT.co

Jun 2 2021

RT @Ck_onevision: Working on some abstract installations and trying to use bolder colors more often. Created in Unity, edited in Phot… T.co

May 20 2021