Immerse yourself into this surreal adventure about being a Starchild lost in eternal space. Find your way again and glide with awe in near-zero gravity through the calming and glittering world of Cosmosa.

This is a small game about exploring the hidden beauty and endless magnitude of the eternal space. You are a Starchild lost deep within its heart and now taking the time to find your way to what you are. Collecting star fragments and find your kind again.

Developer Notes

Cosmosa was designed to be a small game focusing on elements of space but also ethereal and surreal elements. In this game, you have the ability to wander around but also jump high distances and float in near zero while collecting star fragments hidden across the many different areas.

Features:

  • open designed levels, free to explore at your own pace
  • easy to play, no time or difficulty limits, very easy and relaxing platforming
  • discover some beautiful and surreal phenomena of the eternal space
  • enjoy a long and calming cosmic soundtrack

COSMOSA will come to Steam, Nintendo Switch, Xbox One and Playstation 4.

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Public Playtest

News

playtest title

Hey everyone, we want to invite people who are interested to play a test build of Cosmosa. Similar to an early development build, the goal is to have a small environment to play around and test specific features.

(so keep in mind this is not for entertainment, but for people who actively want to help)

Instead of playtesting on our own, we can get some real feedback from you and improve the game until release. We had this idea of making small playtests for a while and everyone who is interested is welcomed.

The focus of this build is the player and basic features of the game, including UI system, music system, and movement.

You can download the build here: We.tl


And you can join our discussion and give feedback here: Discord.gg

Ck

Work in Progress

Work in Progress

News

We have made some great progress on our small game project COSMOSA, here are some work in progress impressions. We will also invite you to a small and...

Comments
Rems3000
Rems3000

The beta test is very promising and the graphics are already quite beautiful. Keep it up !

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Latest tweets from @onevision_games

RT @Ck_onevision: Crystal corals Testing out a world space texture shader with a gradient to get more colors into my level designs… T.co

Jun 22 2021

RT @Ck_onevision: Dunes of Fortune Recolored Screenshot from the Essence Game #gamedev #indiegame #madewithunity #screenshotT.co

Jun 17 2021

RT @Ck_onevision: FLOWING CAVE Leveldesign for ESSENCE #gamedev #indiegame #madewithunity #screenshotsunday T.co

Jun 13 2021

RT @Ck_onevision: BORDER TO THE SILENT VAPORIUM Leveldesign for the RESENSORY Prototype #gamedev #indiegames #madewithunity #lowpolyT.co

Jun 12 2021

RT @Ck_onevision: RUINAS Environment / Leveldesign for ASCENDANCE #gamedev #indiegames #madewithunity #lowpoly T.co

Jun 10 2021

RT @Ck_onevision: AMETHYST POLY CLOUDS Work in progress screenshot of the COSMOSA game project. #gamedev #indiegames #madewithunityT.co

Jun 8 2021

RT @Ck_onevision: FORMS OF THE VOID Experimenting with blue noise dissolve shaders. #gamedev #indiegames #madewithunity #lowpolyT.co

Jun 4 2021

RT @Ck_onevision: Sanguine Junction Level design for the Cosmosa game, created in Unity #gamedev #indiegame #madewithunity #lowpoly T.co

Jun 3 2021

RT @Ck_onevision: Experimenting on high poly models with low poly shading. Level Design created in Unity #indiegame #gamedevT.co

Jun 2 2021

RT @Ck_onevision: Working on some abstract installations and trying to use bolder colors more often. Created in Unity, edited in Phot… T.co

May 20 2021