Here, it is up to you to choose. Will you lead the desperate people of Celenheim and save them from destruction, or will you ally with the dark hordes of the Outlands and overrun the Enclave to get back what you claim to be yours? Make your decision and experience incredibly atmospheric and intense medieval combat action!

Post tutorial Report RSS Enclave controller support tutorial

Tutorial on how to setup controllers in Enclave for the PC.

Posted by on - Basic Other

Tutorial originally posted on Ogier-Editor.com. Mirrored here for archival purposes

Enclave can be played using a controller using one of two methods. I would recommend the first option of the two, as it results in the smoothest experience when setting up and playing the game.

The following are suggested controls that are largely based on the original console version of Enclave. Small changes have been made to improve play, or compensate for button layout differences.

      Move - Left Stick


      Look - Right Stick


      Crouch - Left Stick Button


      Jump - Right Stick Button (Also set to the A Button.)



      Attack - Right Trigger


      Attack2 / Use Item - Left Trigger (Also set to the B Button.)



      Change Item - DPad Left/Right


      Change Weapon - DPad Up/Down (Also set to the Left/Right Shoulder Buttons.)


      Change Camera - X Button


      Drink Potion - Y Button



      Open Menu - Start Button



Option 1: External Tools

Tools such as Xpadder or an input wrapper can be used to capture controller inputs for any game, including Enclave. This is currently the more flexible of the methods, and a preset Xpadder config file for Enclave's default controls is available below. (This preset file follows the above recommended control settings.)

Xpadder Config File


Option 2: Config Files

Enclave has functioning controller support, but it has been disabled in the PC release of the game. This can be enabled and modified using the below steps, although there may be issues with certain controllers. (e.g. Triggers and the DPad on a Xbox 360 controller will not function as individual buttons, and the controller will not work for navigating the game menus.)

  • Either replace the controller binds at the top of the Config.mpp file (found in the main Enclave directory), or create a new .mpp file with your bindings. Below is a config that can be used and tweaked further as desired. (Note - Rather than being bound to the Left Trigger, attack2 is instead bound to both the Left Shoulder Button and the B Button.)

void main()
{
   // -------------------------------------------------------------------
   // Xbox 360 Controller
   // -------------------------------------------------------------------

   // "bind"
   // "bind2"
   // "bindrep"

   // "joy0_axis00" (A Button)
   // "joy0_axis01" (B Button)
   // "joy0_axis02" (X Button)
   // "joy0_axis03" (Y Button)

   // "joy0_axis04" (Left Shoulder Button)
   // "joy0_axis05" (Right Shoulder Button)

   // "joy0_axis06" (Back Button)
   // "joy0_axis07" (Start Button)

   // "joy0_axis08" (Left Stick click)
   // "joy0_axis09" (Right Stick click)

   // "joy0_axis0c" (Left Stick)
   // "joy0_axis0d" (Right Stick)
   // "joy0_axis0e" (Triggers)
   // "joy0_axis0f" (DPad)

   bindrep "joy0_axis0c", "moveright arg1 / 128.0; moveforward (-arg0) / 128.0"; //Move with Left Stick
   bindrep "joy0_axis0d", "lookvelocity0 arg1*0.2, arg0*0.04"; //Look with Right Stick (modify arg1 and arg0 to change horizontal and vertical sensitivity)
   bind2 "joy0_axis08", "press crouch", "release crouch"; //Crouch by pressing Left Stick
   bind2 "joy0_axis09", "moveup 1; press jump", "moveup 0; release jump"; //Jump by pressing Right Stick
   bind2 "joy0_axis00", "moveup 1; press jump", "moveup 0; release jump"; //Jump by pressing A Button

   bindrep "joy0_axis0e", "int a0 = arg0/255.0; if(a0) { press attack } else { release attack }"; //Attack by pressing either Trigger
   bind2 "joy0_axis04", "press attack2", "release attack2"; //Second attack or use item by pressing Left Shoulder Button
   bind2 "joy0_axis01", "press attack2", "release attack2"; //Second attack or use item by pressing B Button

   bind "joy0_axis0f", "int a0 = arg0/255.0; if(a0) { cmd nextitem } int a1 = arg1/255.1; if(a1) { cmd nextweapon }"; //Horizontal DPad changes item, vertical DPad changes weapon
   //bind "joy0_axis04", "cmd prevweapon"; //Previous weapon by pressing Left Shoulder Button
   //bind "joy0_axis05", "cmd nextweapon"; //Next weapon by pressing Right Shoulder Button
   bind "joy0_axis02", "cyclecameramode 0, 1"; //Switch between third and first person by pressing X Button
   bind "joy0_axis03", "activateitem \"0x106\""; //Use potion by pressing Y Button

   bind "joy0_axis07", "releaseall; cl_opengamemenu"; //Open menu with Start Button
}
  • Open Options.cfg and modify or add the line 'C (without the quotes). The name Config can refer to any file where your specified controller bindings exist, eg DevConfig.mpp, or ControllerXbox.mpp.

  • Voodooman also suggested setting 'Cm currently uncertain what this effects.
Post comment Comments
Amran
Amran - - 11 comments

Something might have happened with the two items in quotations at the end of this post, these should read:

•Open Options.cfg and modify or add the line 'CONFIG*Config.mpp' (without the quotes, and with the * replaced by an equals sign). The name Config can refer to any file where your specified controller bindings exist, eg DevConfig.mpp, or ControllerXbox.mpp.

•Voodooman also suggested setting 'CONTROLLER_TYPE' to 2 in Options.cfg as well, although I'm currently uncertain what this effects.

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LithTechGuru Author
LithTechGuru - - 404 comments

ah my bad

Reply Good karma+1 vote
Guest
Guest - - 689,453 comments

hey can we make the controller to work only for the second player???
playground . ru/enclave/file/enclave_razdelennyj_ekran_multipleer-1080963

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