This is my first map for Doom3, who can say if there will be others...
It's a remake of a Q3 CPMA map which I made (nodm11/cpm24). I was mainly
focussing on learning the differences between D3 and Q3 editing, so it
is still very Quake-ish. Seems quite fun to play though, and it's
designed specifically for 1v1 which makes a change ;)
- Play Information - : Extract map_swd3dm1.pk4 from the zip into doom3/base folder. : Start a multiplayer game through the menu or find a server : running the map. - Level Information - Game type : 1v1, ffa Single Player : No Player load : 1v1, 2 - 4 Weapons : SG, 2xMG, HG, PG, CG, 2xRL. Stuff : 2xArmour, MH. NOTE: Megahealth is set to a 60 second respawn, not the default of 3 *yawn* minutes. The whole dead end concept wont really work if it spawns so infrequently. - Construction - Editors used : Doom3 Utilities used : Editpad - Notes - This is my first map for Doom3, who can say if there will be others... It's a remake of a Q3 CPMA map which I made (nodm11/cpm24). I was mainly focussing on learning the differences between D3 and Q3 editing, so it is still very Quake-ish. Seems quite fun to play though, and it's designed specifically for 1v1 which makes a change ;) Thanks to Doom3 Euro for their help, running a tournament using the beta release of the map. Check out their site at www.d3euro.com - Credits - : id Software for Quake, Quake 2, Quake 3, Doom3 Idsoftware.com : Cameron Diaz for providing a nice levelshot : Everyone who has given me feedback (mostly aggnog) : Everyone who has played this level, cheers! - Links - CPMA Homepage Promode.org CPMA.org.uk Cpma.org.uk - Copyright / Permissions - You may not include or distribute this map in any sort of commercial product without permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks without permission from the author.
Classic one!