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Production of the project has been going for a long time since sometime around 2007. I worked on it as an on/off project. I did a Doom 2 compile attempt about 5 year's ago, been trying to make Doom 1/2 mods that compile levels for each game.
This is another build to try and get rid of bugs.
Currently works on Zandronum again but I have been trying to test Zdoom but it currently isn't recommended at moment on Zdoom at the moment due to 'unknown demon trying to kill me on spawn', while the Zandronum experiences no lines issues that I'm aware of in this build, you can play though episode 1/2/3/4, I have tried to shorten the gaps between the levels.
Once again, not recommended on Zdaemon since untested on that engine, may not work.