Beyond All Reason
Real Time StrategyBeyond All Reason is a realtime-strategy created by a team of passionate developers in love with the genre. Built on the powerful SpringRTS engine it...
DTD naturally has many similarities to other tower defence games, but at Orbital we love to break conventions wherever we can. Each level in DTD consists of a base for each the human player and the enemy AI, connected by several paths. Gameplay includes the traditional placement of towers, as well as many other mechanics to create a more rich and varied ‘new’ Tower Defence variant. The name, lore and graphic style of the game are still all pending, but we’ve managed to get a very nice base down, which implements nearly all of the game mechanics.
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Beyond All Reason is a realtime-strategy created by a team of passionate developers in love with the genre. Built on the powerful SpringRTS engine it...
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