DAYMARE: 1998 is a third-person survival horror with hardcore survival mechanics and hard to kill enemies. It requires a strategical approach to combat and puzzles and offers a multi-character point of view on the story, revealing a deep and obscure lore.
The scene is set with a secret research facility, a deadly chemical weapon and a special security team to investigate this incident with the potential to become much more than just a security breach. Follow the steps of an elite soldier, a helicopter pilot and a forest ranger, as they play out their roles in an event that transforms one peaceful small town into a deadly zone and its citizens into bloodthirsty monsters. Take the creatures down first, before looking for any clues and evidence to bring more sense to the mess. Keep track of your itinerary, as resources are scarce in a situation like this! Anything can happen when your daymares become real…
Fans of the iconic cinematographic brands and classical gloomy survival horror games of the '90s will be thrilled, seeing how DAYMARE: 1998 recreates the atmosphere of the most beloved works from the end of the millennium and places a typical yet fresh story in the middle of it. The plot unfolds through the eyes of various characters, putting players in the shoes of different personalities that will guide them through their theories and doubts about the situation. Backtracking, managing ammo, collecting lore items, solving environmental puzzles and the overall difficulty will help players jump a couple decades back and get chilled to the bone in their first real daymare.
After a successful release on PC last Autumn (78 % on Steam), this new classic survival horror
is making its way onto consoles, delighting many gamepad-wielding fans.
FOR IMMEDIATE RELEASE – February 6th, Gliwice, Poland
Publishers Destructive Creations, All in! Games and developer Invader Studios are proud to announce the release of the console versions of their successful classic survival horror Daymare: 1998. Since the game’s three protagonists started to clean up after the incident in Hexacore’s labs, all eyes were on the contagion spreading further to other platforms. And the time is near.
Slipgate Studios, the publishers’ and developer’s major partner for porting of Daymare: 1998, worked hard to bring this title to both major console platforms in the best quality possible, not sacrificing anything from the original PC version. Already built to be played with a controller, the gameplay feel is natural and responsive, as required for some third-person action among a horde of bloodthirsty monsters.
Daymare: 1998 will be released simultaneously across Europe and the Americas on 28 April 2020 and brought to retail stores (PS4) on the same date thanks to the publishers’ distribution partners Meridiem Games (EU) and GS2 Games (US).
“After seeing the positive feedback Daymare: 1998 has been receiving on PC, we’re excited to be able to bring this game to console players. And seeing our game on the shelves of retail stores is just a dream come true. Hope everybody will enjoy their visit to Keen Sight,” says Michele Giannone, Business Development Director of Invader Studios.
ABOUT DAYMARE: 1998:
Daymare: 1998 is a third-person survival horror game with hardcore survival mechanics and unyielding enemies. It requires a strategic approach to combat and puzzles and offers a multi-character perspective of the story, revealing deep and obscure lore.
The scene is set with a secret research facility, a deadly chemical weapon, and a special security team tasked with investigating an incident that has the potential to become more than a routine security breach. Follow the steps of an elite soldier, a helicopter pilot, and a forest ranger as they play out their roles in an event that transforms one peaceful small town into a dead zone and its citizens into bloodthirsty monsters. Take the creatures down first, and then look for any clues or evidence that you can piece together to make sense of the chaos. Keep track of your inventory, as resources will be scarce! Anything can happen when your daymares become real.
DAYMARE: 1998 MAIN FEATURES:
All promo materials for the game can be downloaded HERE.
REQUEST YOUR REVIEW COPIES! PC available, PlayStation 4 and Xbox One coming soon.
About Destructive Creations
Destructive Creations is an experienced development team comprised of highly skilled game industry veterans. Many years of common creative work has led to a super-smooth workflow and team stability. Our first production under the Destructive Creations brand was Hatred, released on June 1st, 2015. Our main goal has always been to create original, uncompromising games, and Hatred shows that we can handle controversy and unusual solutions perfectly. Destructivecreations.pl
About Invader Studios
Invader Studios™ (Invader Studios S.r.l.) is an Italian independent software house located in the town of Olevano Romano (in the Roman countryside). The company was officially founded in July 2016, even though it has been active in the industry for more than a year. The studio was originally set up by a group of friends and professionals who share common ideas on game development and are united by the passion for the survival horror genre. Invader Studios’ core team is today made of more than 10 professional figures, but also includes several external collaborators and some VIP advisors. Currently, the team is focusing on the production of its first survival horror game, “Daymare: 1998”™ (PC Steam, Xbox ONE and PlayStation 4). Invaderstudiosofficial.com
About All in! Games
Focus on your game – leave the rest to us. We are a team of experienced specialists who have extensive knowledge and experience in the video game industry. Our main goal is to discover and publish exceptional games to create a new level of gaming experience. We not only finance the further development of our projects and take care of marketing and promotion, but also offer full support in the development stages of the game. We are not a company who publish games, we are your game partner. OUR MISSION: All in! Games is a publisher with a focus on the individual treatment of developers. We respect artistic autonomy and care about long-term relations – we aim to support unique, skilled studios able to design and develop state-of-the-art games and make them new hype titles. Allingames.com
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This will add additional keybinding for character movements and navigation in inventory. This is solution for playing game with unsupported AZERTY Keyboards...
Videos with more lower quality to 720p 4-8Mb/s 30fps (from 1080p 16-10Mb/s 60fps). This should fix current problem for "Daymare 1998" cutscenes lags and...
Videos with lower quality to 720p 7Mb/s (from 1080p 16-10Mb/s). This should fix current problem for "Daymare 1998" cutscenes lags and late to audio.
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