Follow your programming, fulfill your purpose

CONTINUE is a fast-paced and challenging hack and slash, set in a chaotic computer world. Cut and explore your way through colorful world branches, inhabited by programs designed to fill their one purpose. Some of them may be cute and cuddly, but others may want to tear you apart. Prepare to take on all kinds of enemies and bosses, that put all of your skills to the test. All of this is reinforced by an electronic soundtrack, that pulls you into the energetic rhythm of the combat.

Will you have what it takes to overcome these challenges, or will you get deleted like many others before you?

Key features

  • Fast-paced melee combat that rewards skillful play
  • Variety of abilities & techniques to master
  • Challenging enemies and bosses
  • Innocent Triangle boys that don't challenge you in any way
  • Exploration in uniquely themed world branches
  • Secrets to discover
  • Energetic soundtrack
  • At least 1 dog-like character
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It's been a while since we've released any updates for CONTINUE, but this one is a big one. This is by far the biggest update for CONTINUE so far, and the biggest additions in this update were the time attack game mode, and steam achievements that offer you some new challenges. CONTINUE was always designed with the speedrunning aspect in mind, so we hope that this new game mode will encourage players into playing through the game again. The video below shows a small clip of this new mode in action.

We've also been listening to the feedback that we've gotten from our players, and we've made some large tweaks and balance changes to the game overall. We hope to bring some new players in with these changes, by making the learning curve of the whole game a bit more manageable, while also offering some new challenges for returning players. There are also quite a lot of simple quality of life improvements, that should make the gameplay experience more enjoyable for everyone. You can check out the full list of patch notes here.

Continue is available on Steam, and if you're interested in seeing more, check out the link below.
Steam Store page

CONTINUE Soundtrack has been released

CONTINUE Soundtrack has been released

News

The soundtrack for CONTINUE, has been released on Youtube and on Bandcamp, and you can listen to it for free.

CONTINUE, our fast-paced hack 'n' slash, has been released on Steam

CONTINUE, our fast-paced hack 'n' slash, has been released on Steam

News

Our team, Pixel Pinecone, released our first game last week. We'd like to give you a little taste of what CONTINUE is all about

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CONTINUE
Platforms
Windows
Developer
Pixel Pinecone
Engine
Unity
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Twitter.com
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Style
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @pixel_pinecone

Tents are not the only type of housing we've been testing things with. Here's another cozy looking place to spend t… T.co

Jul 17 2019

A new week awaits, so it's time to get out of your tents. Here's a quick look at 1 of the styles we've been testing… T.co

Jul 15 2019

Alright, who gave weapons to our frogs? If they keep getting upgrades like this, they'll soon take over the world!… T.co

Jul 12 2019

Here's a look at some of the old concepts we made for different types of environments. At this point, we were still… T.co

Jul 10 2019

We don't want our frogs to feel lonely, so let's give them a friend #conceptart #gamedev #indiedev T.co

Jul 8 2019

Our tweets have been looking a bit black and white recently, so let's turn up the color a little bit. Here's a look… T.co

Jul 5 2019

The evolution of frogs #gamedev #conceptart #indiedev T.co

Jul 4 2019

Sometimes you may have to make difficult choices like this during your journey #indiedev #gamedev T.co

Jul 3 2019

Let's start off the week by going camping #conceptart #indiedev #gamedevelopment T.co

Jul 1 2019

More (old-ish) concepts from our new project, this time more focused on the environments. I can almost imagine myse… T.co

Jun 28 2019

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