"Cold Shell is a top-down, sci-fi, arcade brawler with persistent RPG elements" - IndieDB // Sci-Fi paladin simulator. Fierce arcade battles with RPG elements. Wishlist on Steam now

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Cold Shell Dev blog #30 at the GDWC weekly vote

Cold Shell Dev blog #30 at the GDWC weekly vote

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GDWC weekly vote and progress update, yeah i keep pressing on.

Cold Shell Dev blog #29 new wallpapers and helicopters

Cold Shell Dev blog #29 new wallpapers and helicopters

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A bunch of visual and quality of life updates to make the game look and feel a bit better.

Cold Shell Dev blog #28 new gameplay trailer and rain

Cold Shell Dev blog #28 new gameplay trailer and rain

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Gameplay trailer right at the top of the article - saves you a scroll or two :)

Cold Shell Dev blog #27 challenges and visuals

Cold Shell Dev blog #27 challenges and visuals

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Run through a high traffic road to improve your endurance and some visual improvements for better visibility.

Cold Shell Dev blog #26 drones and meditation

Cold Shell Dev blog #26 drones and meditation

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Check out a cool fan art, meditation animation and pesky drones chasing you at the offices.

Cold Shell Dev blog #25 soda and coffee

Cold Shell Dev blog #25 soda and coffee

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Crushing soda vendings, hunting corrupt top managers, drinking coffee.

Cold Shell Dev blog #24 corporate culture

Cold Shell Dev blog #24 corporate culture

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Office levels update - new decorations (like water coolers and pots with plants), new enemy. Perks menu, fun stuff and bugs.

Cold Shell Dev blog #23 corporate offices

Cold Shell Dev blog #23 corporate offices

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New office levels, with stuff you can expect to do in offices like breaking computer tables, or bashing people out of the windows.

Cold.Shell Dev blog #22 game statisctics screen and other stuff

Cold.Shell Dev blog #22 game statisctics screen and other stuff

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IndieDB voting has started, statistics screen, failed horizontal gifs and smaller updates.

Cold.Shell Dev blog #21 player room and city map

Cold.Shell Dev blog #21 player room and city map

News 2 comments

Working on domestic part of the game. Lots of art updated.

Cold.Shell Dev blog #20 Steam page created

Cold.Shell Dev blog #20 Steam page created

News 1 comment

Got enough confidence in game's base mechanics and gameplay - the Steam page is now available. Also progress report.

Cold.Shell Dev blog #19 Starcon (St. Petersburg) visit with photos

Cold.Shell Dev blog #19 Starcon (St. Petersburg) visit with photos

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Starcon indie showcase. Some cosplay photos included.

Cold.Shell Dev blog #18 Starcon and progress

Cold.Shell Dev blog #18 Starcon and progress

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Preparing to showcase at Starcon, updating visual and functional stuff.

Cold.Shell Dev blog #17 - first boss reworked

Cold.Shell Dev blog #17 - first boss reworked

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The first boss you will encounter in about a minute after launching the game. So he needs to look and fell good.

Cold.Shell Dev blog #16 - updating art, polishing gameplay

Cold.Shell Dev blog #16 - updating art, polishing gameplay

News 8 comments

Lots and lots of visual updates and some gameplay polish.

Cold.Shell Dev blog #15 - baseball on the road with a grenade

Cold.Shell Dev blog #15 - baseball on the road with a grenade

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Baseball, cars safety, combo skills. Diversify the gameplay.

Cold.Shell Dev blog #14 - z elevation in 2d TDS plus some updates

Cold.Shell Dev blog #14 - z elevation in 2d TDS plus some updates

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Getting the most out of new engine features, adding some depth and height feel to my 2d top down game.

 Cold.Shell Dev blog #13 - music, spydrones and doors

Cold.Shell Dev blog #13 - music, spydrones and doors

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Dynamic battle music, spydrones, visual updates - ready to be checked out. :)

Cold.Shell Dev blog #12 - updating visuals and adding gameplay features

Cold.Shell Dev blog #12 - updating visuals and adding gameplay features

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Two enemies had a face lift, level shortcuts, car accidents, battle UI updated.

Cold.Shell Dev blog #11 - boxes everywhere

Cold.Shell Dev blog #11 - boxes everywhere

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Made it to the top-100 on IndieDB ! Boxes, boxes, tiles and even more boxes.

Cold.Shell Dev blog #10 - quality of life and diversity

Cold.Shell Dev blog #10 - quality of life and diversity

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Bashing boxes into thugs and improving the quality of life.

Cold.Shell Dev blog #9 - Visiting DevGAMM Minsk and coming changes

Cold.Shell Dev blog #9 - Visiting DevGAMM Minsk and coming changes

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Visiting DevGAMM, Minsk with indie game - experience. Lots of blurry photos and subjective opinions inside.

Cold.Shell Dev blog #8 - two busy months (2/2). Is storyline important?

Cold.Shell Dev blog #8 - two busy months (2/2). Is storyline important?

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Room customization, character's upgrades and loud neighbors.

Cold.Shell Dev blog #7 - two busy months (1/2). Want your cat back?

Cold.Shell Dev blog #7 - two busy months (1/2). Want your cat back?

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New awesome boss roll-in, starting room customization, taking the cat away.

Cold.Shell Dev blog #6 - bugs, meme and a cat

Cold.Shell Dev blog #6 - bugs, meme and a cat

News 2 comments

Yes a cat, indeed. The game is all about bloody fights, so something cute is needed.

Cold.Shell Dev blog #5 - add new stuff and #Loveindies

Cold.Shell Dev blog #5 - add new stuff and #Loveindies

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Visual updates, Gameplay polish, adding new content. Also, a word about #Loveindies week.

Cold.Shell Dev blog #4 - moving forward

Cold.Shell Dev blog #4 - moving forward

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Gang names winners, player's room, cool red bike, act 2 WIP.

Cold.Shell Dev blog #3 - Level design and blood

Cold.Shell Dev blog #3 - Level design and blood

News 9 comments

Blood and level design. Blood decals look even bloodier now. Awesome level design timelapse video included.

Cold.Shell Dev blog #2 - Roadmap

Cold.Shell Dev blog #2 - Roadmap

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Trying to plan the way ahead. Easter eggs and bugs. Generated gang names. Online demo - play in browser.

Cold.Shell Dev blog #1 - Demo

Cold.Shell Dev blog #1 - Demo

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Demo link inside! Also, progress on improving the overall look and feel during preparing the demo.

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Cold Shell
Platforms
Windows, Mac, Linux
Creator
Brutal_Muse
Engine
Construct 3
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