CoffeeBiz tycoon is a mix of entrepreneurship fun and complicated business simulation. Start your first coffee kiosk, brew, expand, hire, deal with competitors, build a well-known brand, risk, and do everything else needed to build prosperous and profitable business.
Detailed hand pixel-by-pixel drawn 2d isometric graphics combined with some 3d features like real-time lighting, shadows, particles, and others. I want to create the feeling of a real living city with all it crowds, rush and small details.
Developed by single person doing all the game design, coding, and artwork.
After months of work and skipped Alpha 3, the CoffeeBiz Tycoon Alpha 4 update is released!
New objects placing system
Kiosks and A-board advertisements can be moved around the district. No more "lost" and its restrictions, you can run your business almost anywhere.
New ingredients system
Rewritten from scratch. Every ingredient now can be different quality, have different taste and freshness
New marketing system
Customers evaluate and make decisions about where to drink (or not to drink) a coffee in a new, more complicated way. And players now have new instruments to understand customers' needs. Also, each kiosk now can be promoted on every district, even if it's not placed at all.
Managers now can automatically clean kiosk, buy ingredients and service or repair coffee machines.
The base concept of this game – sophisticated and realistic business simulation. And marketing is one of the most complicated modules of CoffeeBiz...
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