Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona. American Truck Simulator takes you on a journey through the breathtaking landscapes and widely recognized landmarks around the States.
Game mechanics are based on the highly successful model from Euro Truck Simulator 2 and have been expanded with new features, creating the most captivating game experience from SCS Software.
American Truck Simulator puts you in the seat of a driver for hire entering the local freight market, making you work your way up to become an owner-operator, and go on to create one of the largest transportation companies in the United States.
Take advantage of additional features of American Truck Simulator by joining our online community on World of Trucks, our center for virtual truckers all around the world interested in Euro Truck Simulator 2, American Truck Simulator and future SCS Software's truck simulators.
To join World of Trucks, simply sign up with your Steam account on the join page. You will need to own American Truck Simulator or Euro Truck Simulator 2 to join World of Trucks.
World of Trucks is an optional service, registration on World of Trucks isn't required to play the game.
We are happy to announce that the 1.51 update for American Truck Simulator has been released and is now available on Steam. This update contains bug fixes, changes and new content, which are featured below, so we recommend having a read!
We'd like to take this opportunity to thank everyone who participated, provided their feedback, and made bug reports during the Open Beta period. Your valuable input helped us make tweaks, changes and squash some bugs that we may have missed the first time around. We hope you can now begin to fully enjoy the fruits of your work.
New Title Screen
One of the first and most prominent changes you will encounter in this update is a complete redesign of our Title Screen. Whilst keeping in line with our recent user interface rework, we wanted a design which is easy to navigate and understand for all players.
First and foremost, one of the main difference you'll notice about the new Title Screen is the focus on a truck in the centre of the screen. On the left, you'll find the menu which allows easy access to the more important features of the game, such as Options, and other sub-menus such as the DLC (formerly DLC Browser) and the Mod Manager, which will display the number of MODs active next to it if you have any installed.
To access your Profile Manager, just simply click your profile widget located in the top right of the menu screen.
Functionally, we have also made navigation more comfortable with a gamepad or a steering wheel, requiring less time reaching for a keyboard from the moment you launch ETS2 or ATS. This design also leaves us space to make tweaks and changes where needed, as well as make additions in the future.
Mack Black Anthem
The Mack Anthem just got a whole lot cooler! Introducing the Limited Edition Mack Black Anthem® in American Truck Simulator, featuring a blacked-out exterior trim package and other additional interior features. In developing this special truck, designers started with a 70-inch StandUp sleeper model painted Mack Black and spec’d it up with Mack’s black exterior trim package. They then added a number of unique styling features, including a bold black Mack wordmark across the grille.
The cab steps and deck plates are also powder-coated in black, and flat black trim stripes are added to the air intakes on each side of the hood. Black mudflap brackets, black fuel tanks, black style aluminium wheels and a limited edition Anthem doorplate add to the distinctive look. Completing the exterior transformation of the Mack Black Anthem is a unique black Mack Bulldog ornament on the hood.
It looks business, and it means business! Whilst limited to only 500 made in the real world, The Mack Black Anthem® is available to purchase at your nearest in-game Mack Trucks dealer for all owners of American Truck Simulator. We hope you enjoy this awesome looking variant of an already legendary truck.
A big thank you goes out to the team at Mack Trucks, for allowing us to bring this awesome-looking addition to American Truck Simulator as part of the 1.51 update, and for assisting our team in creating it. We hope you enjoy driving The Mack Black Anthem® across the States, and we look forward to seeing your screenshots and more on our social media channels.
The MACK trademarks and designs are registered rights of the AB Volvo Group and are used pursuant to a license.
Dynamic Cargo (Un)Loading of Grain Hoppers & Chip vans
In the 1.50 update, we introduced a dynamic loading and unloading feature for Nebraska DLC's custom agriculture depots using a grain hopper trailer. Now, we are happy to reveal that in the 1.51 update for American Truck Simulator, we are going to add more animated loading options as well as depots where players will encounter this feature!
Truckers delivering with their own grain hopper trailer will experience dynamic loading and unloading when transporting corn, soybean, grain, sugar beet, pelleted animal food, potatoes, or cotton seed not only in Nebraska but also in custom depots found in the Kansas DLC, the upcoming Arkansas DLC, and in "prefab" depots across American Truck Simulator.
But that is not all! This upcoming update will also include a new dynamic loading option for the chip van when hauling wood shavings or cotton seeds. Currently, this dynamic feature is available only for cargo loading and will appear in Arkansas' custom depots as well as "prefab" depots across the USA. We plan to extend this functionality to include other types of cargo haulable with a chip van as well as dynamic unloading in the future.
You can read more about this feature in a blogpost we posted.
I-44 and more for Oklahoma DLC
The missing link along the I-44 has been frequently requested by our community, so we are glad to be able to bring this new content as part of the upcoming 1.51 update for ATS.
Currently in the Oklahoma DLC, the middle section of Interstate 44 through Oklahoma City is missing. However in the 1.51 update, we are happy to be able to bring this section in, connecting the western and eastern sections and completing I-44 in Oklahoma. This will of course come as a free update to all current owners of the Oklahoma DLC.
That is not all however, the I-44 will also include two new depots for players to deliver to and from; a furniture store and a construction site. Along with this addition, players will also be treated to 2 new truck stops on the I-40. If you'd like to read more about these changes, check out the dedicated blog on this topic here.
Vegetation Update for Texas DLC
In collaboration with our vegetation department, our map designers have replaced the older pines with the more accurate loblolly pines native to Texas!
The loblolly pines were initially created for the Arkansas DLC but also naturally grow in Texas. To enhance realism and ensure a smoother transition when driving between these states, truckers will now encounter an abundance of these trees throughout the entire eastern part of Texas - along roads, in forests, and within towns.
We hope you will appreciate our teams' attention to detail, going back to previously released map expansions and updating them based on your feedback to correct any imperfections.
Custom City Intros for Oregon DLC
We are happy to share that we have now expanded Custom City Intros to the Oregon DLC for American Truck Simulator!
These special cutscenes appear when a player selects a starting city when creating a new profile. We hope that new players (or those restarting a new profile) will enjoy these new additions, showcasing the area where you have chosen to begin.
We hope you enjoy this addition, and we look forward to introducing it to more states in the future.
FlowBelow Update for Various Trucks
We've teamed up with FlowBelow to extend the possibilities of having the FlowBelow Tractor AeroKit™ installed on a number of trucks in American Truck Simulator. Players will now have the choice of having FlowBelow fairings and wheel covers on the following vehicles:
In the real world, the FlowBelow Tractor AeroKit™ delivers fuel savings for drivers on the road, and can be found installed on thousands of trucks across the United States. For players in American Truck Simulator, we're happy to bring this economical solution to your virtual fleet.
It also has the added benefit of minimizing turbulence and improving aerodynamics by surrounding the drive wheels to better manage the air that moves around the tractor while in motion.
We hope that you enjoy using FlowBelow on your future journeys in American Truck Simulator, be sure to share pictures of your newly installed kit on our official social media channels.
Truck Interior Shadows Improvement
We've also taken the time to create a more realistic visualisation of truck interior shadows through our new tool called Interior Shadow Tweaker.
It allows us to create simplified cage around the cabin of the truck blocking incoming light, thus improving realism of the lighting reflected in the interior of the cabin. No more washed out materials of interior when you are passing another truck, lamp or police beacons.
We hope you enjoy this small but notable improvement to your trucking experience!
1.51 Update: New Controller Config
We are enhancing the controller settings system, which will enable players to control the game with ease and offer them more flexibility and control. These changes will also pave the way for exciting future projects! Not only will you now be able to control more game features while using only your controller, but we also tried to set up the controls in a way that resembles driving a vehicle in real life which we hope will be natural and more immersive for you!
Although these changes will improve the controller settings and make it easier for players using controllers to engage with the game, there may be some cases where customized control settings could be affected. Unfortunately, players who have heavily modified their control layouts through the Steam controller configuration UI and shifted them from the default settings may see their custom configurations reset to default after the update.
Read more about this update at a recent blogpost.
Options QoL Improvements
The main change is the addition of a search bar for easier navigation across all settings categories. When a search is conducted, matches will be displayed in the current setting category, and sections where the search term also appears will be highlighted.
We have also reorganized the existing options in the settings for better clarity. These options are now divided into subcategories within each section. Additionally, two new categories, "Interface" and "Accessibility," have been added to the bottom menu for better distribution.
We've also introduced some changes that provide ease of access when it comes to changing the Desktop Background in ETS2 and ATS. You can now change your menu background directly using a shortcut from the main menu, or alternatively, you can access the same option via the interface section in your settings.
However, that's not all! We've now also made it possible to preview your backgrounds before changing them. Simply click on the background of your choice via the carousel, and you'll be presented with a short preview of how it would look, before confirming your selection.
Players will also be notified through a small widget on the main menu if they have received a new Desktop Background option as part of an event reward or update. Clicking on this will also direct you to the new settings which are implemented in this update.
As a bonus to better desktop background visualization, we've also added a new background named 'Black light studio', we hope that you like it! Be sure to check it out.
Automatic Differential Lock + Blind Spot Sensor
We're also happy to introduce the option to enable and disable the Blind Spot Sensor and Automatic Differential Lock.
The Automatic Differential Lock helps manage traction in difficult driving conditions by automatically engaging when needed. The Blind Spot Sensor provides visual and audible warnings to improve safety when changing lanes.
We hope you enjoy these features, which ultimately allows you to tailor your trucking simulation experience based on how you enjoy it!
Changelog
Map
Gameplay
Vehicles
UI
Visuals
Are you ready to explore the wonders of the Natural State?
JCB is one of the world's top manufacturers of construction equipment, recognised globally by their signature yellow colour.
Today is the day, engines at the ready! The Nebraska DLC for American Truck Simulator releases.
Exciting news! The 1.50 update for American Truck Simulator has officially rolled out
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chethan
One of my very most favorite games! Thank you!
Nice game, have played 443 hours
Not even an indie, no updates, and recently just pops out with 2000 visitors in 1 day INSTANTLY. This is so lame and fake. You guys are cheating and you don't even bother that it's too obvious, coz you think no one gives a damn about it.
What do you mean by "no updates"? New content has steadily been released for the game since launch and the most recent was only last month when an entire new state was added, along with changes to the base game map and additional "mechanics" for AI traffic events.
A reddit post here: Reddit.com
But this is definitely an indie game - what do you consider indie?
I guess indie today is a start-up studio with low budget and small team relying only on their own money. Technically (if "indie" = independent)this company can be called an indie, but in real just having no publisher doesn't necessary make it true indie. But in the same way we can call Valve an indie studio, although they make AAA.
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But this is a big studio, they have more than 35 people involved, high budget, high profit on their games. Their stuff isn't far from AAA. They seem to be overly successful - do they really need this website to compete with homemade and free games?
And what's more confusing is that they came instantly on top of the hill, having so much traffic on their page in just 1 day without uploading updates, news or just any content, with the last update made 1 year ago, while having totally no interest or visits the day before. This is obviously suspicious. I'm not even talking about the other games in the top list. Some of they are kept on top for months, having only 200~ something watchers. How is that? The ranking algorithms on IndieDB have changed, they are different from MODDB's ones. Before you had to make lots of updates to get on top. Now it's no matter how many things you upload, the update times only counts once in 24 hours, but in the same time it highly depends on the page traffic and visitors count. This is a bad idea. So these games creators create traffic to their pages to be always on top. You would argue and say that they have a high interest from players and etc. Okay, high interest, trending game. But they have a Steam page and Steam community. And no updates on IndieDB for months. So why people have to bump the IndieDB page with visits if they've got nothing new on IndieDB and they also have a Steam Community, which is far more suitable for players and more convenient for them?
We keep track of stats and penalize cheaters and the visitors here are legitimate. They have a huge community they can rally.
In terms of indie, it's definitely a grey area. The days of small self-funded indie teams are done. Most games seem to have a publisher these days, and quite often the indie success stories (like this one) go on to become big companies. Does that mean they shift from being indie to not. I'm not sure, it's a good point of discussion.
Well, they stop being indie the moment the dev companies become big... or too big. Although that little nasty label "indie" hints at independence and "independent" funding, everything is always dependent on something (self-dependence is not quite self-dependent either, there is no such thing as complete independence or self-dependence) so it only proves that labels (AAA, indie) are crap.
As a rule of thumb, always considering indie games to be games developed by very small teams whether with or without help of publishers. The amount of support publishers can provide also varies, so it is very hard to tell how "indie" game is.
(Yeah, that means ATS doesn't make the cut anymore.)
Thanks for checking them. It's good to know that projects are monitored. But maybe this needs some changes here. Games with huge communities will always be on top this way, thus leaving small indie projects without attention.
Yes, indie games development more often tends to become a big business these days rather than just a creative process of enthusiasts. What was modding in the old times becomes a commercial games development today.
Will give it some thought, because we hate top charts personally and how bad they are at surfacing great creative content
That would be great. Thank you!