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Every decision by every player influences the story for everyone.


Take part in a live, player-driven story as it unfolds over four chapters. Your choices, and the choices of every player, will drive a living tale of shifting alliances as you race to uncover the truth of the magical shroud that holds Iskendrun captive.

Choose Your Allies Wisely


Somewhere along the way, you made a huge mistake.



You got to the city. You bribed the customs agent to get in. You helped a poor, old haberdasher who was being robbed - the only decent thing to do, really - and then this monster from another dimension came out of nowhere. 


It was almost dead already when you punched it and it fell over. You keep telling everyone that.



Except, now they’re calling you the Hero of Portals, the five most powerful people in the city are each clamoring for your allegiance, and just when you’re starting to think of leaving the city for good....



...a magical shroud descends around the city and traps everyone inside. Next thing you know, the place is devolving into civil war, there are monsters everywhere, and apparently, you’re the answer to everyone’s prayers.


Yeah, you definitely messed up somewhere.

Good luck.


Features

  • The story is a living episodic campaign: in each chapter, every player's actions impact how the world, changing how the story unfolds for the entire community in the next chapter
  • 4 chapters: each chapter is crafted based on the cumulative influence of every player's choices and actions from the previous episodes
  • Real-time, combo-based battle system: think on your feet and chain your attacks together to defeat your opponents
  • Play your way: an optional “Wait Mode” pauses the action while you enter combos, and you can choose to slow down or speed up the gameplay to suit your playstyle
  • Multiple difficulty options let you choose between focusing on narrative and testing your tactical prowess
  • Online PVP multiplayer
  • Deep combo and stat system lets you customize your team to suit your playstyle
  • Steamworks support for customizing the appearance of your units in battle
  • A distinctive world, beautifully realized in 2D and 3D

City of the Shroud™ was Kickstarted in 9 days!

Sign up for our newsletter at www.abyssalarts.com to get the latest updates.


Find us on our website, Facebook, and Twitter.


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It’s happening! We’re getting ready to launch City of the Shroud this summer! Ahhhh!

We’ve been working super hard to get the game ready for launch, and we’re almost there. It’s been a long road, but we’re nearly at the end of it - or the beginning, rather!

We are so excited to get the story underway and see what you all do with it. We have tons of ideas about where the story could go and how it could develop, but ultimately it will be up to you and everyone else who plays to determine how the story plays out.

We’re also really happy with how the gameplay has come together - several members of the team have spent thousands of hours playing the game, and we still have a blast. Hopefully you will too!

The footage in the trailer above is all up-to-date, though YouTube compressed it quite a bit. The game looks great at any setting level, but it looks particularly glorious in 4k. If you want to see some high-res screenshots, head over to the game’s updated webpage (actually, just go check it out - it looks awesome!):

We also wanted to take a moment to cover some questions that might come up:

  • What’s the Definitive Edition?

    The Definitive Edition is our fancy name for the game once the story is complete. After we release Chapter 4 (the final chapter), we will proceed to tweak the game to fit a more standard single-player narrative structure, rather than the interconnected web of players driving a narrative that the game will be when it launches.

    Ultimately, it will be an update to the game, after the story is complete, to make it feel more like a traditional game to make it easy to replay and experience the story from other angles.

  • Will consoles get the player-driven story?

    Nope. The console version are releasing after the story is complete, since managing City of the Shroud’s narrative structure is going to be a big undertaking for our tiny team, and trying to make that work across multiple platforms would be prohibitively difficult and time-consuming. We’re sticking with our original plan: release on Steam, then play with you to create the story. We’ll then port the results to consoles when we release the Definitive Edition on Steam.

Now that the game is getting ready to launch, we’re going to be kicking our announcements and promotional efforts into high gear. We’ve got some really exciting news coming in the very near future!

We can’t wait to get started!

Building and Lighting the Battlefields

Building and Lighting the Battlefields

News

Brand-new screenshots of the latest update to City of the Shroud's environments!

Finalizing City of the Shroud's Menu UI

Finalizing City of the Shroud's Menu UI

News

We've been hard at working designing, building, and implementing City of the Shroud's team management UI. Here, we show off the visuals and explain how...

Introducing the Defender and an Updated UI

Introducing the Defender and an Updated UI

News

Check out the latest class addition to City of the Shroud, a tactical fighting RPG with a living, community-driven story.

Introducing The Duelist, City of the Shroud's Latest Class

Introducing The Duelist, City of the Shroud's Latest Class

News

Introducing City of the Shroud's newest class, the Duelist. A martial arts cowboy assassin, the Duelist is fast, deadly, and highly customize-able. We...

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City of the Shroud Demo (Mac)

City of the Shroud Demo (Mac)

Demo

The latest demo for City of the Shroud for Mac. Please see www.abyssalarts.com for details.

City of the Shroud Demo (Win)

City of the Shroud Demo (Win)

Demo

The latest demo for City of the Shroud for Windows. Please see www.abyssalarts.com for details.

City of the Shroud Demo (OSX)

City of the Shroud Demo (OSX)

Demo

Rezzed 2017 Demo for City of the Shroud on OSX. Please see www.abyssalarts.com for the latest information.

City of the Shroud Demo (WIN)

City of the Shroud Demo (WIN)

Demo

Rezzed 2017 Demo for City of the Shroud on Windows. Please see www.abyssalarts.com for the latest information.

City of the Shroud Demo 0.0.12 (OSX)

City of the Shroud Demo 0.0.12 (OSX)

Demo

Version 0.0.12 update for City of the Shroud for Mac. Please see www.abyssalarts.com for patch notes.

City of the Shroud Demo 0.0.12 (WIN)

City of the Shroud Demo 0.0.12 (WIN)

Demo

Version 0.0.12 update for City of the Shroud for Windows. Please see www.abyssalarts.com for patch notes.

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City of the Shroud
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Windows, Mac
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Abyssal Arts
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