In the Last Time i've done a lot of Work in this Game and invested many Time to improve everything.
The Prototyping come's now to an End.
There are Serval Mechanics i implemented.
In this World you got Bug Holes, small Rocks visualize them and you can Destroy them and prevent them from Spawning new Bugs.
When they destroyed they Visualize it with a different Look and a Particle System.
There are serval Bug Holes i created.
I Also created Bug Caves, you need to place Bombs to Destroy them. This is one Task you have to do for win the Game/Level. But beware this will not be Easy.
There are also serval Bug Cave Designs you can Find in the Game.
Another View of the Bug Caves
My main Priority actually is to create and design the first Level. There is everyday a Improvement and i will keep working on until im Done.
I Improved this Terrain to this actually, but im still not satisfied about it and i will add more Details. So 1 Day after this Terrain i came up with this.
Thats how it look today. Much Better already but there is still work to do.
Follow my Journey as IndieDev, i will keep you Updated on my Twitter Account you can follow me here for daily Updates: Twitter.com
Or stay tuned here on IndieDB i will try to make an Update Article now every Week.
Thanks for your Interest and Support.
In Addition a last Video from killing some Enemies with different Weapons, collect Energy for Reloading Weapons and destroy a Cave