Summer has come and gone, we're a little behind on many of the features we originally envisaged in our spring roadmap, but we do have a new content update...
Deep dive into finding the minimum system requirements.
The time has come to officially announce to the world that Deterrence is coming soon!
What is Deterrence? What is the history of Deterrence? What is the lore of Deterrence? And What is the campaign mode like?
The development report of the modification is published in the public domain. At the moment, the development report is only available in Russian. It will...
It's that time in the life of every indie game. The time to desperately try to raise funds. Don't worry, I'm not asking for too much.
The forty-third devlog of Deterrence. In this log, the game gets finishing touches such as unit voice confirmations and more than a dozen maps for levels...
Early Access update 6 is now live in time for Steam Summer Sale! Introducing 6 new quests, 2 new villages and lots more...
Insert belonging to the 100 ways to kill your enemies.
We've decided delaying a bit until pushing our next game update to deliver a slightly larger patch in time for Steam's summer sale event, so we thought...
этот тизер сильно устарел...this teaser is outdated...!!!!!!!!!
этот тизер сильно устарел...this teaser is outdated...!!!!!!!!!
A Cat's Manor will be payable at Japan biggest indie fest BitSummit 2023 Let's Go!
The preview of Qohor Faction army, features and other things about Qohor Army in the mod.
Realm Of Rivalry: Ability Showcase - Ricochet Shot.
The forty-second devlog of Deterrence. In this log, the game gets a bunch of quality-of-life features and an intermission screen.
The preview of Tyrosh Faction army, features and other things about Tyrosh Army in the mod.
In today’s update we’ll be sharing our plans for this year’s development on The Black Grimoire: Cursebreaker.
The forty-first devlog of Deterrence. In this log, the game gets a change of mechanics making it a unique tower defense with all the freedom of an RTS.
Time has come to put a point&click; adventure game about serial killer in a deeper context, showcasing main game features.
The time has come to announce Early Access for The Black Grimoire: Cursebreaker - Releasing on Friday March 10th!
The fortieth devlog of Deterrence. In this log, the game gets the long-awaited meta game loop that encompasses radio-in abilities.
Our Kickstarter Campaign Is Now Live! Don't Feel Like You Have To Donate But Anything Is A Great Help.
The demo includes areas at the beginning of the game and the quests that kick off the adventure. You can download it now on our Steam store page.
The thirty-ninth devlog of Deterrence. In this log, the game gets a bunch of bug fixes and quality of life improvements; and the A.I. army gets a whole...
An explanation of what is happening with the project now and what are the plans for the future.
In this log, mechanized units are finished with new shaders and death objects, the game gets all new sounds effects and a revamped sound manager, human...
The fifth developer video is here, and we're talking about Expeditions this time, a non-essential feature in Aquatico, but fun nonetheless. Plus, expeditions...
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