Tag "diary"  (0 - 30 of 366)
Cursebreaker Early Access Update 7 - Echoes of Suffering

Cursebreaker Early Access Update 7 - Echoes of Suffering

News

Summer has come and gone, we're a little behind on many of the features we originally envisaged in our spring roadmap, but we do have a new content update...

Video Dev Diary 2: Minimum System Requirements

Video Dev Diary 2: Minimum System Requirements

News

Deep dive into finding the minimum system requirements.

Official Announcement and Teaser Trailer Reveal

Official Announcement and Teaser Trailer Reveal

News

The time has come to officially announce to the world that Deterrence is coming soon!

Video Dev Diary 1: What is Deterrence?

Video Dev Diary 1: What is Deterrence?

News

What is Deterrence? What is the history of Deterrence? What is the lore of Deterrence? And What is the campaign mode like?

«JUST» Online - First development report

«JUST» Online - First development report

News

The development report of the modification is published in the public domain. At the moment, the development report is only available in Russian. It will...

Gentrification: The Kickstarter

Gentrification: The Kickstarter

News

It's that time in the life of every indie game. The time to desperately try to raise funds. Don't worry, I'm not asking for too much.

Finishing Touches & Levels: Devlog

Finishing Touches & Levels: Devlog

News

The forty-third devlog of Deterrence. In this log, the game gets finishing touches such as unit voice confirmations and more than a dozen maps for levels...

Cursebreaker Early Access Update 6 - The Great Mudclaw of Aurfield

Cursebreaker Early Access Update 6 - The Great Mudclaw of Aurfield

News

Early Access update 6 is now live in time for Steam Summer Sale! Introducing 6 new quests, 2 new villages and lots more...

Twisted Science - 100 ways to kill your enemy ( #21: Electrocution )

Twisted Science - 100 ways to kill your enemy ( #21: Electrocution )

Feature

Insert belonging to the 100 ways to kill your enemies.

Cursebreaker Devblog 14 - Sculpting the Open World

Cursebreaker Devblog 14 - Sculpting the Open World

News

We've decided delaying a bit until pushing our next game update to deliver a slightly larger patch in time for Steam's summer sale event, so we thought...

(outdated)второй тизер/second teaser

(outdated)второй тизер/second teaser

News

этот тизер сильно устарел...this teaser is outdated...!!!!!!!!!

(outdated)первый тизер/first teaser

(outdated)первый тизер/first teaser

News

этот тизер сильно устарел...this teaser is outdated...!!!!!!!!!

A Cat's Manor at BitSummit 2023!

A Cat's Manor at BitSummit 2023!

News

A Cat's Manor will be payable at Japan biggest indie fest BitSummit 2023 Let's Go!

Armies Of Essos - Qohor

Armies Of Essos - Qohor

News

The preview of Qohor Faction army, features and other things about Qohor Army in the mod.

Realm Of Rivalry Ability Showcase Ricochet Shot

Realm Of Rivalry Ability Showcase Ricochet Shot

News

Realm Of Rivalry: Ability Showcase - Ricochet Shot.

Finishing Preproduction: Video Devlog 42

Finishing Preproduction: Video Devlog 42

News

The forty-second devlog of Deterrence. In this log, the game gets a bunch of quality-of-life features and an intermission screen.

Armies of Essos - Tyrosh

Armies of Essos - Tyrosh

News

The preview of Tyrosh Faction army, features and other things about Tyrosh Army in the mod.

Cursebreaker Development Roadmap for 2023

Cursebreaker Development Roadmap for 2023

News

In today’s update we’ll be sharing our plans for this year’s development on The Black Grimoire: Cursebreaker.

A More Coherent Vision: Video Devlog 41

A More Coherent Vision: Video Devlog 41

News

The forty-first devlog of Deterrence. In this log, the game gets a change of mechanics making it a unique tower defense with all the freedom of an RTS.

The Gray Man - Features Introduction

The Gray Man - Features Introduction

News

Time has come to put a point&click; adventure game about serial killer in a deeper context, showcasing main game features.

Why we have been MIA

Why we have been MIA

News

Just a little update for everyone so you know we haven't given up!

Cursebreaker Early Access Releasing March 10th!

Cursebreaker Early Access Releasing March 10th!

News

The time has come to announce Early Access for The Black Grimoire: Cursebreaker - Releasing on Friday March 10th!

Meta Gameplay Loop: Video Devlog 40

Meta Gameplay Loop: Video Devlog 40

News

The fortieth devlog of Deterrence. In this log, the game gets the long-awaited meta game loop that encompasses radio-in abilities.

Kickstarter Funding - Full Speed Ahead

Kickstarter Funding - Full Speed Ahead

News

Our Kickstarter Campaign Is Now Live! Don't Feel Like You Have To Donate But Anything Is A Great Help.

Cursebreaker Demo is now available!

Cursebreaker Demo is now available!

News

The demo includes areas at the beginning of the game and the quests that kick off the adventure. You can download it now on our Steam store page.

New Enemy Bots and Improvements: Video Devlog 39

New Enemy Bots and Improvements: Video Devlog 39

News

The thirty-ninth devlog of Deterrence. In this log, the game gets a bunch of bug fixes and quality of life improvements; and the A.I. army gets a whole...

Devlog 4 - New Player

Devlog 4 - New Player

News

Less Frequent Updates From Now On As Game Is More Feature Complete.

New about game

New about game

News

An explanation of what is happening with the project now and what are the plans for the future.

RTS Ragdoll Physics & Playable Demo: Video Devlog 38

RTS Ragdoll Physics & Playable Demo: Video Devlog 38

News

In this log, mechanized units are finished with new shaders and death objects, the game gets all new sounds effects and a revamped sound manager, human...

Aquatico dev diary - Expeditions and exploration

Aquatico dev diary - Expeditions and exploration

News

The fifth developer video is here, and we're talking about Expeditions this time, a non-essential feature in Aquatico, but fun nonetheless. Plus, expeditions...

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