BotBrawl: A block based combat vehicle builder!

Build your vehicle from blocks. Customize it to your hearts content! Enter the fight online against your frenemys. Earn rewards to get new parts and build better and larger bots!

BotBrawl Alpha Trailer:

Build your vehicle in the Editor

General Game Features:

  • Build your own vehicle
  • Choose from over 140 different parts
  • Fully Customizable Weapons
  • Online Multiplayer to challenge your friends
  • Everything is done by Physics!

Enter the fight against your friends online.

The unique weapon system is explained in the following video:

Where can you get in touch?

Join our Discord to get in touch with the community and download the alpha!

What can you do in the demo?

  • Build vehicles, currently from a reduced set of parts but without limit to parts. No need to unlock parts first.
  • Test your bot offline against Ai-Bots.
  • Enter a battle online, there are limited testservers running.
  • Customize your weapons from a reduced set of weapon parts.

Will the game be available for Linux and Mac?

In general: yes. We are trying to make this game available for other systems than windows but sadly cannot support this yet. When the game has reached a more stable point we are planning to focus on including other platforms.

Having issues with the game or want to contact us in general?

Leave us a comment below, write a mail to contact(at) or join our Discord (Link can be found above)

Want to support the project?

Spread the word it exists. The main problem with idie games nowadays is getting any attention at all in the masses of games beeing promoted. Join our Discord, tweet about us, create a video... Our eternal gratitude will be yours :)

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Hello together,

we recently were able to do multiple online playtests with users from our discord community. For multiple hours we destroyed each other without mercy and got some great visual results out of it as you can see from the video below:

Intrestingly playing some hours with only a few people already was enough to see some kind of "gameplay-meta" regarding usage of certain weapon parts. According to the info we got there we were able to apply some balancing changes to hopefully remove the current meta gameplay of laser-shotguns since they were way too powerfull.
We also realized that the current "melee-weapons" (basically on contact exposives you strap to your bot) are basically a must have currently and are also in need of balancing. Regarding this we will have to see if those have to be remoddeled to be larger so that the amount of parts used is forcefully reduced by that or if a rebalancing by reducing damage and increasing the energyconsumption of said parts is a better way.
Nonetheless we also played a game with "melee-only" bots which resulted in hilarious situations. (check out 0:30 in the video)

What's to come?

Sadly there is not much other progress to show off here since we are currently working hard on backend services and server improvements.
This way we hope to introduce actual login and playerprogression within the next big update somewhere in the next weeks. Until that we look forward to test our current game to polish it as far as possible and root out current bugs.

If you have questions regarding anything feel free to contact us or leave a comment somewhere. We also do have a mailinglist now to keep you guys up to date, you can subscribe to it on our website.
Other than that follow us here or join our discord.

Overview of the BotBrawl Editor

Overview of the BotBrawl Editor


This article will take you through the building process in BotBrawl and explain some basic concepts of our game.

BotBrawl 0.2.8 Update

BotBrawl 0.2.8 Update


We just released a new Update for BotBrawl. Our focus this time was improving existing systems and performance. We have completely redesigned the flight...

BotBrawl Update 0.2.7

BotBrawl Update 0.2.7


We just released a new version of BotBrawl with UI improvements, better performance and a launcher. We also build experimental Mac and Linux versions...

Weapon Design in BotBrawl

Weapon Design in BotBrawl


In this article I will explain what went into designing the weapon system in botbrawl and how it works.

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